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 Post subject: Re: NES Sprite Animator
PostPosted: Mon Jan 14, 2013 12:27 pm 
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Joined: Sun May 27, 2012 8:43 pm
Posts: 1308
Aseprite is a decent pixel art editor that has some crude animation capabilities, if you want to see them animated before you have made your graphics into 2bpp tiles.


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 Post subject: Re: NES Sprite Animator
PostPosted: Mon Jan 14, 2013 12:56 pm 
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Joined: Sat Feb 12, 2005 9:43 pm
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Location: Rio de Janeiro - Brazil
In my experience, NES-specific editors will never be as good as more generic drawing programs. IMO, the best option is to use whatever bitmap editing software you like and only convert the graphics to NES format as the last step.


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 Post subject: Re: NES Sprite Animator
PostPosted: Mon Jan 14, 2013 1:31 pm 
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Are there generic programs to create metasprites?


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 Post subject: Re: NES Sprite Animator
PostPosted: Wed Jan 16, 2013 6:47 am 
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Meanwhile I added the promised functionality into NES Screen Tool.


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 Post subject: Re: NES Sprite Animator
PostPosted: Wed Jan 16, 2013 7:43 am 
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Joined: Mon Jan 03, 2005 10:36 am
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Location: Tampere, Finland
Shiru wrote:
Meanwhile I added the promised functionality into NES Screen Tool.

Cool! I almost want to convert my old metasprites to your format now just to see how they look in the editor. :)

C data clipboard copying has a bug when H/V flip is used:
Code:
const unsigned char metasprite[]={
|OAM_FLIP_H0,0,0x00,3,
67,64,0x00,1,
128
};

(I probably should have posted this in the NES Screen Tool thread...)

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Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: kkfos.aspekt.fi


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 Post subject: Re: NES Sprite Animator
PostPosted: Wed Jan 16, 2013 8:00 am 
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Joined: Sat Jan 23, 2010 11:41 pm
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Yes, it is better to post bug reports there. Anyway, I'll fix it ASAP (within an hour) without changing the version number, so check it out later.


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