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PostPosted: Fri Dec 26, 2014 11:06 am 
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The legendary and oldest NES emulator for Windows is free now:
http://fms.komkon.org/iNES/


Last edited by Eugene.S on Wed Dec 21, 2016 6:36 am, edited 1 time in total.

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PostPosted: Fri Dec 26, 2014 11:27 am 
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Long Live iNES!
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PostPosted: Fri Dec 26, 2014 11:29 am 
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I see it still has accuracy problems that negatively affect compatibility. So who wants to be the first to try some of blargg's tests (or others) on the latest version?


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PostPosted: Fri Dec 26, 2014 11:33 am 
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It won't be me. It crashes after I select a .pal file to open.


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PostPosted: Fri Dec 26, 2014 11:34 am 
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iNES sound is horrible. I don't hear DPCM-channel ;)
I think iNES still very buggy because it was non-free all these years.
Few people used it...


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PostPosted: Fri Dec 26, 2014 12:01 pm 
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I just tested one of my own silly experiments in this emu.
Music sounds off and somewhat lower, chr not loaded correctly from rom(?!) or something.


Attachments:
testing.png
testing.png [ 25.25 KiB | Viewed 2994 times ]

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PostPosted: Fri Dec 26, 2014 12:15 pm 
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If folks want to bang on gongs over iNES incompatibility and issues, I also suggest you do the exact same for the ridiculous number of other NES emulators out there. The list grows long.

And on a positive note: did anyone actually see the debugging feature? I at least thought that was kinda neat/unique (given that it's implemented where it is, and not as an external window).


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PostPosted: Fri Dec 26, 2014 8:36 pm 
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Sure, start a thread about any of those other emulators and maybe I'll try one of them long enough to complain in its thread.


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PostPosted: Sat Dec 27, 2014 4:51 am 
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koitsu wrote:
If folks want to bang on gongs over iNES incompatibility and issues, I also suggest you do the exact same for the ridiculous number of other NES emulators out there. The list grows long.

The problem is, iNES was that inaccurate AND you were expected to pay for it. Other emulators are free with or without accuracies. No disrespect to Marat; he obviously wrote all of his emulators long before the research into loopy timing etc. was even done.

koitsu wrote:
And on a positive note: did anyone actually see the debugging feature? I at least thought that was kinda neat/unique (given that it's implemented where it is, and not as an external window).

Clever. That way it can be ported to any platform without using any platform specific code.

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PostPosted: Sat Dec 27, 2014 10:24 am 
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koitsu wrote:
If folks want to bang on gongs over iNES incompatibility and issues, I also suggest you do the exact same for the ridiculous number of other NES emulators out there. The list grows long.


If I want to learn more about emulation by programming an emulator, you'll have to forgive me for writing my own from scratch rather than contributing to one called "?" on platform "?". Additionally, chances are that the venerable "?" emulator is closed source, and even if guyonforum12345678 could be convinced to condescend to give audience to my humble request to see his source code, chances are that he's afraid that "no, no, it's too messy, I have to clean it up first". Fast forward to 10 years later and he still hasn't gotten around to doing that.


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PostPosted: Wed Dec 21, 2016 6:28 am 
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iNES 4.7 for windows is out. APU is rewritten, but DPCM still buggy.
rainwarrior wrote:
It crashes after I select a .pal file to open.

When i try to set SONY_CXA2025AS.pal (comes with puNES/FCEUX)
there is "Failed loading palette" error.

Marat say about it:
"iNES can load palettes as text-code but not binary files (you can open .pal-files comes with iNES windows via text-editor)"


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PostPosted: Wed Dec 21, 2016 8:11 am 
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At least it has a Windows menu interface! Yay! :shock: :shock: :roll:


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PostPosted: Thu Dec 22, 2016 5:08 am 
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All *.pal-files what i can found on net are binary. Even old nesticle.pal (comes with nesticle 0.42)
But all palettes of iNES package are text-files. This is strange.


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PostPosted: Thu Dec 22, 2016 8:46 am 
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Post a text palette in a zipfile, and if I can figure it out, I might be able to write a converter between binary palettes and iNES text palettes. (If you're lucky, I might throw in support for GIMP text palettes as well.)


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PostPosted: Thu Dec 22, 2016 9:58 am 
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Thank you:


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