cc65 for Android

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

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cc65 for Android

Post by NovaSquirrel » Sat Jan 31, 2015 4:41 pm

It's ridiculously simple to compile C stuff for Android with c4droid. Because there was already an asm6 port I figured I'd compile cc65 too. I could compile nesasm3 too if someone wanted, or whatever other assemblers or tools would be helpful to run on Android.

Use the same setup instructions as asm6.
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