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PostPosted: Wed Feb 25, 2015 12:59 pm 
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Joined: Fri Nov 12, 2004 2:49 pm
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Location: Chexbres, VD, Switzerland
http://nesdev.com/mapper6.txt

I remember 12 years ago (already !) when I was a high-scool teenager trying to get into development and I barely spoke the *very basics* of the english language, and trying to make sense of the documents on this site. It was very hard at the beginning, but I realize it was also because some of the documents sucked. This one in particular still makes absolutely zero sense to me, even though I am now fluent in English and I am used to reading technical documentation in English everyday.


Last edited by Bregalad on Mon Mar 30, 2015 12:46 am, edited 1 time in total.

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PostPosted: Wed Feb 25, 2015 1:24 pm 
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Joined: Sun Sep 19, 2004 11:12 pm
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Location: NE Indiana, USA (NTSC)
I don't think FanWen Yang was especially fluent in English either.

Fortunately, you can ignore iNES mapper 6 and most of the rest of Front Fareast's mappers. As far as I'm aware, all the games for them are mapper hacks of cart games.


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PostPosted: Wed Feb 25, 2015 2:09 pm 
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Joined: Sun Sep 19, 2004 9:28 pm
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Location: Mountain View, CA, USA
FanWen happened to be one of the original pioneers of first-generation mapper documents. I used to talk to him regularly. He was from Taiwan (Mandarin was his primary tongue, English secondary).

I think it's good to have that document around solely for archival purposes. It may not be "useful" in comparison to what is currently available (formatting, explanations, etc.) but it's a piece of history.

Welcome to one of the reasons I did both my SNES and NES docs -- because there was a lot of "blah" in existing documentation, where nothing was very clear (or was formatted very badly).


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