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PostPosted: Sat Sep 19, 2015 1:25 pm 
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Joined: Wed May 19, 2010 6:12 pm
Posts: 2285
Whatever is located at $C30200-$C3FFFF in my game goes into APU-RAM locations $0200-$FFFF. Program counter starts at $0200. The code that uploads the SPC700 stuff is in the "init" routine. You can even get rid of my junk code sound driver if you want to. If you manage to get some music into my game, I will pay you once I get my game finished.

I need to get back to the non-sound aspects of my game.


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