Espozo wrote:
I'd change the brown color on the blocks to a dark blue, because I'm under the impression that the lighting in the room is more blue colored than it is brown because of the purple background.
Hey, actually, you'd also only be using two palettes instead of three. Have you thought of adding torches or something?
I was thinking of using these textures in a couple different castle areas, so I would adjust the colors to make them look distinct from each other.
I was thinking of having the windows be a third palette and then having lightning strike randomly, and the windows flash when that happens. (Well, maybe just in one of the castles. But I guess the other ones could use the same palette as the foreground.)
Torches? Ooh, I like that idea.
Statues sounds good too; I was thinking about adding suits of armor. Also, crests, curtains, and some crossbars for the lower areas to make them look like a dungeon.
But of course, before I spend two weeks with all of the detail, I want to make sure the basic design looks good.
I was inspired by Batman's maps, how they look so dark and moody by having a lot of blank tiles, and the area that do have tiles fade to black.
Any thoughts about the stairs?