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PostPosted: Tue Feb 09, 2016 12:44 pm 
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Duly noted. Thanks!


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PostPosted: Tue Feb 09, 2016 1:18 pm 
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Having stairs you can't interact with is a bad idea... I'd just remove them in that case.


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PostPosted: Wed Feb 10, 2016 10:08 pm 
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Made several improvements to the library tileset and working on enemies. Hopefully the varied bookshelf heights and lighting will be enough to create interesting levels. Instead of sliding down a flag my plan is to collide with a hovering book sprite to signify the end of a level/chapter. I'm obviously borrowing from SMB 3.
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library.png
library.png [ 11.05 KiB | Viewed 518 times ]

The bookworm will be a "goomba" and the bookmark will work like a piranha plant. The spider and ghost may get ditched since they will need custom movement routines. I am also thinking of adding a librarian that throws books, like the hammer bros.


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