I've got a little off-topic question: Is that music actually from the ROM, i.e. NES-made, or is it just put over the video?
If it is from the ROM, does anybody know where I can find the ROM?
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I've got a little off-topic question: Is that music actually from the ROM, i.e. NES-made, or is it just put over the video?
I have found it.does anybody know where I can find the ROM?
I come from a PAL region (Germany) and in today's time, I would never program a game with PAL as the master. Maybe in the 90s when I didn't know better, but not in today's time.FrankenGraphics wrote:If you live in a PAL region, you're likely to think of PAL as default, even if we got localizations last and only a small minority of titles were written for PAL first. PAL is home. From that standpoint, opting for NTSC may be the active choice and PAL the passive neutrum.
"Nintendo treated us badly. Let's show them by getting revenge on the players who had it better than us."tokumaru wrote:Maybe that's just payback for all the craply converted games they got, with slow music, slow gameplay, and broken raster effects.
In a game, that's highly problematic of course. In a demo, on the other hand - some boundaries of the system may be region specific. If you want to explore such a boundary, you don't have much choice. And the user case is very different. A demo is supposed to probably be shown for those who might appreciate the code acrobatics in relation to the limits of the hardware; both requiring at least some prior knowledge; studied or experienced. Or at a party where the VJ knows what system it should be shown on.But I don't like it if people abuse features that work only on one console.
I completely agree, releasing an "NES game" that doesn't work on the majority of NES consoles around the world is a very weird thing to do, to say the least.DRW wrote:I would never program a game to be incompatible with either version at all.
Would you object to an NTSC port?thefox wrote:High Hopes doesn't utilize the longer vblank time.
I don't really want to do it myself. (Maybe some day, since you've now put the thought in my head.) If somebody else wants to do it without source, prepare yourself for some very ugly code. BTW, I can't say for 100% certain whether there's something in there that did end up utilizing the longer vblank time, it's just my recollection.tepples wrote:Would you object to an NTSC port?thefox wrote:High Hopes doesn't utilize the longer vblank time.