How do I make an NES pallete on Windows 10?
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How do I make an NES pallete on Windows 10?
I tried using PAL.EXE, but it won't run on my Windows 10 PC. It says it's missing a dll of some kind. Do you know a way I could make a pallete for my NES game on my Windows 10 PC? Thanks!
Re: How do I make an NES pallete on Windows 10?
Option 1 - download the missing dll
Option 2 - use another tool. Nes Screen tool. I think tepples wrote a program also.
Option 3 - do it by hand
Option 4 - write your own tool.
Option 2 - use another tool. Nes Screen tool. I think tepples wrote a program also.
Option 3 - do it by hand
Option 4 - write your own tool.
nesdoug.com -- blog/tutorial on programming for the NES
Re: How do I make an NES pallete on Windows 10?
It's not that hard to create a hex palette by hand. Find the 2-digit hex code closest to each desired color in a palette swatch image and use that. And you'll end up having to at least know how to do it by hand if you want to, say, combine enemy types that use different palettes.
To help us understand the context, avoid following blind alleys unrelated to what you want to accomplish, and provide the most relevant answer, for what part of your game were you trying to make a palette? Static background? Scrolling background? Sprite? All sprites?
To help us understand the context, avoid following blind alleys unrelated to what you want to accomplish, and provide the most relevant answer, for what part of your game were you trying to make a palette? Static background? Scrolling background? Sprite? All sprites?
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Re: How do I make an NES pallete on Windows 10?
I don't really recommend doing this in the "direct" way. There are a lot of malware scams propagating through "download this DLL" sites.dougeff wrote:Option 1 - download the missing dll
The process for finding a missing DLL is usually to look up the appropriate package that the DLL is normally distributed in, e.g. the MSVCRT family of DLLs belong to various Visual Studio Runtime packages distributed by Microsoft and you should download them directly from there.
The NES screen tool is available here: http://shiru.untergrund.net/software.shtmldougeff wrote:Option 2 - use another tool. Nes Screen tool. I think tepples wrote a program also.
What does PAL.EXE do, anyway? Are you trying to make a palette to use in an emulator, or a palette to use in an NES ROM? If you're making a ROM, it's often appropriate just to type it into your assembly source as hexadecimal numbers, rather than try to include a binary.