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 Post subject: Dance games on the NES
PostPosted: Sat Feb 04, 2017 3:17 pm 
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Location: New York, NY
The unlicenced dance games, such as Kang Ti Wu Wang.7z, require impossible inputs to function (i.e left+right or up+down). Was there actually a dance pad input device created for these games?


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PostPosted: Sat Feb 04, 2017 4:09 pm 
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During the DDR fad, many unlicensed dance pads had a built-in famiclone for "no console needed" functionality. But I'm waiting until 2019 to make a similar game because patents.


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PostPosted: Sat Feb 04, 2017 8:38 pm 
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Real engineers tiptoe around patents. :P


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PostPosted: Sun Feb 05, 2017 1:22 am 
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Were they designed to work with the official Family Trainer Mat / Power Pad inputs?


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PostPosted: Sun Feb 05, 2017 7:04 am 
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I think many were designed for a DDR layout (3 wide by 4 deep instead of the Power Pad's 4 wide by 3 deep) and only 8 sensors in standard controller button order.

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