Well in Scandinavia even hermits living on desolate mountains probably have fiber, but in most of the world that simply isn't the case so let's not be ignorant when on the internet.
DementedPurple wrote:One thing that always bugged me though is that on the cartridge art, it shows Simon with a sword, even though in the actual game, he never uses a sword!
It's a dagger. The most useless sub-weapon, but it's in the game.
Anyway I agree with Sumez, Castlevania is a medium-difficult game and definitely not in the same league as Battletoads, Ghost and Goblins or Holy Diver! People saying it's one of the more difficult NES games, probably haven't played a lot of games for Famicom or NES. (And BTW Ghost and Goblins is a great but hard game!)
Bregalad wrote:I consider all of the final stage, [...] and the last room before the final staircase, way harder than "death's corridor"
Perhaps, but most people never got past the Death's corridor without using save states anyway.
Most people never had save state functionality on our Famicoms and NES systems (Everdrive have it but I refuse to enable it).
I've never 1CC'd this game, but I do think the Death corridor is one of the hardest parts of the game (I don't watch AVGN by the way). The combination of Axe Armors and Medusa Heads is what makes it so hard. And it's easy to accidentally take the crucifix and loose the holy water. And even when dying you can't get back the holy water on that stage. I do believe I have beaten Death without holy water, but it's definitely much harder and it's probably not a good idea to try if you 1CC, just like with Frankenstein's and Igor.