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 Post subject: Nebs & Debs
PostPosted: Sat Jun 03, 2017 8:17 pm 
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Decided to move Nebs & Debs progress reports and news from the 2016 compo thread to here since development is continuing past the competition.

Since the competition

  • moved crystals to the background (rather than using sprites) so there are tons more
  • added secret doorways to warp the player to special rooms in the level
  • optimized code to create more ROM space

Planned changes

  • moving platforms
  • trampoline plants
  • new enemies: pill bugs and cannonellias
  • portal plants
  • spikes
  • four areas: forest, jungle, mountains, underground/mines
  • new tracks by Kulor
  • new tiles and sprites by Anders Gullmarsvik

Release

TBD, but hoping for a physical & PC release in late fall.

Pictures
Attachment:
File comment: A mountain area level mock
mtn-mock.png
mtn-mock.png [ 47.71 KiB | Viewed 2032 times ]

Attachment:
swamp1.png
swamp1.png [ 11.2 KiB | Viewed 1456 times ]


(Edit - 06/13/17 - Added another picture to show off swamp tile-set).
(Edit - 06/05/17 - Updated release details).


Last edited by dullahan on Tue Jun 13, 2017 9:41 pm, edited 2 times in total.

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 Post subject: Re: Nebs & Debs
PostPosted: Sat Jun 03, 2017 8:21 pm 
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Thumbs up.

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 Post subject: Re: Nebs & Debs
PostPosted: Sat Jun 03, 2017 10:54 pm 
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nice


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 Post subject: Re: Nebs & Debs
PostPosted: Sat Jun 03, 2017 11:02 pm 
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That preview is gorgeous. Loving the use of black as shading, not just outline.

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 Post subject: Re: Nebs & Debs
PostPosted: Sun Jun 04, 2017 2:13 am 
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It looks both vivid and clear! That's great! The platforming action was really solid. Adding new challenge elements and mechanics will support the player's interest throughout the extended length of the game. Congrats on the continuation, i'm sure it'll be a gem to the nes library. :beer:

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 Post subject: Re: Nebs & Debs
PostPosted: Sun Jun 04, 2017 6:10 am 
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That mountain area mockup is top notch :O

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 Post subject: Re: Nebs & Debs
PostPosted: Sun Jun 04, 2017 9:22 pm 
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The mountain mock-up looks wonderful and I love how vibrant it appears. Although, the pill bugs don't look to be of the same quality as the rest of the art. Don't get me wrong, they look good, just not as good as the plants. I understand it's only a mock-up and still being worked on but just thought I'd make a mention of it.

Anyway, I look forward to seeing it in game, seeing it come to life. Good luck!


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 Post subject: Re: Nebs & Debs
PostPosted: Mon Jun 05, 2017 8:14 am 
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Thanks for all the feedback so far :)


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 Post subject: Re: Nebs & Debs
PostPosted: Mon Jun 05, 2017 8:16 am 
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What about Nebs & MSIs? Nebs & DMGs? Nebs & RPMs?

Translation: Are you also considering a PC release on Itch?


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 Post subject: Re: Nebs & Debs
PostPosted: Mon Jun 05, 2017 8:48 am 
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Since the sky is represented in the subpalette used by the rock/dirt blocks, i have a suggestion if you have tiles and metatiles to spare.

I redrew it hastily so there would be lots of room for improvements, but it should illustrate the idea.


Attachments:
nebs.png
nebs.png [ 46.81 KiB | Viewed 1812 times ]

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 Post subject: Re: Nebs & Debs
PostPosted: Mon Jun 05, 2017 9:16 am 
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tepples wrote:
What about Nebs & MSIs? Nebs & DMGs? Nebs & RPMs?

Translation: Are you also considering a PC release on Itch?

Good question tepples. Yes, a PC release would accompany the physical release. Not, sure on which marketplaces at this time though. I updated the release notes in the original post.


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 Post subject: Re: Nebs & Debs
PostPosted: Mon Jun 05, 2017 9:20 am 
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FrankenGraphics wrote:
Since the sky is represented in the subpalette used by the rock/dirt blocks, i have a suggestion if you have tiles and metatiles to spare.

I redrew it hastily so there would be lots of room for improvements, but it should illustrate the idea.

Thanks for the suggestion FrankenGraphics and demo image.


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 Post subject: Re: Nebs & Debs
PostPosted: Wed Jun 07, 2017 11:29 pm 
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This is looking great. Is there a demo rom for testing?


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 Post subject: Re: Nebs & Debs
PostPosted: Wed Jun 07, 2017 11:47 pm 
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Erockbrox wrote:
Is there a demo rom for testing?

There's always the earlier version that was submitted for the 2016 compo which can be downloaded here with all category 1 entries.

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 Post subject: Re: Nebs & Debs
PostPosted: Tue Jun 13, 2017 9:46 pm 
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Updated first post with another mock. Unfortunately, the GIFs I have showing off progress with trampoline plants are too big to upload here, but you can check them out at twitter.com/cacciatc.
Attachment:
sc2.png
sc2.png [ 470.03 KiB | Viewed 1456 times ]


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