Fast Conway's Life for GameBoy

Discussion of programming and development for the original Game Boy and Game Boy Color.
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Fast Conway's Life for GameBoy

Post by NovaSquirrel » Wed Mar 28, 2018 9:38 pm

This uses pretty much the same algorithm as my NES version, and is about as fast for a 32x32 grid. If you're running on a Game Boy Color you can change it to double speed mode so it'll go faster.

Plans for later:
  • Add double buffering
  • Finish the 64x64 grid mode, and add scrolling
  • Add predefined patterns
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