Hooray! Thank you!Sour wrote:Here's another build with a few tweaks: download
-Added an option to ignore the hash checks when loading a save state (Preferences->Save Data). This will only work with states that were saved with this build (because I kept a restriction that the save state must be for a game with the same mapper ID, which should be fine for homebrew, and prevent potential crashes)
I wonder now... So my game project is actually a Final Fantasy 1 hack, upgraded to use the MMC5 mapper. Why does this emulator save/load SRAM saves, and FCEUX doesn't?
http://www.romhacking.net/forum/index.p ... #msg343988 - this is the post with the main mapper changes that would have affected how the saving works. There's a link to the project files in my second to last post in the thread. I'm not asking for help or anything, just supplying information about the changes made, if it helps answer the question of why Mesen works so much better...!