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PostPosted: Fri Jul 21, 2017 5:26 pm 
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PostPosted: Sat Jul 22, 2017 6:36 pm 
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It should give an extra life for every maze completed, or at least some way to earn them (only got past three levels).


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PostPosted: Sun Oct 22, 2017 2:11 pm 
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PostPosted: Thu Nov 23, 2017 5:00 am 
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PostPosted: Thu Nov 23, 2017 3:19 pm 
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Location: Calgary.Alberta,Canada
Nice


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PostPosted: Fri Nov 24, 2017 12:44 am 
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Location: World 9 - Warp Zone
I was testing your "Pacman style game". It´s very nice!

I love this kind of "maze-games". Do you plan to develop a complete game of this theme?

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Projects:
HomeBrew Stuff (#2)(8bits/16bits/32bits)
HomeBrew Stuff (#1)(8bits/16bits/32bits)
J_GB Emulator (GB / GBC / SGB Emulator written in Java)
NES4J Emulator (NES / FAMICOM / FDS Emulator written in JAVA)


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PostPosted: Fri Nov 24, 2017 2:46 am 
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PostPosted: Fri Nov 24, 2017 11:06 am 
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I'd also like to see you continue with the Pacman style game.


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PostPosted: Thu Apr 19, 2018 3:26 am 
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PostPosted: Tue Jun 05, 2018 3:47 am 
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PostPosted: Tue Jun 05, 2018 9:11 am 
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I know this is work in progress but Studnia has an excellent, climatic theme and I like expressive animations.
Adding an ability to jump would be nice to see, but I assume that is a part of the games charm.
I like animated coins...but animation seems incomplete?
Overall, I can see a good potential in the game keep up the good work :)


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