93143 wrote:
I'm not the only one to notice that physics and AI haven't improved as much as graphics, if at all. A lot of AAA games nowadays look stunning until you try to interact with something, at which point it all falls apart.
Seconded. In fact I'd argue the AI is getting worse, as people waste more money on graphics to the exclusion of all else.
93143 wrote:
(Also, I'm pretty sure the refractive effect was wrong, as usual. I don't think I've ever seen correct refraction in a video game, and it's not like it'd be hard.)
Actually, correct refraction requires raytracing. There's no way to render water using only primary rays (rays passing through the eye, which is the only kind rasterization can handle) that isn't fake.
EDIT: where'd that ninja come from?
93143 wrote:
Nobody seems to care about world interaction any more; it's honestly embarrassing that the decent physics in Breath of the Wild were such a revelation (and showed up the physics in Horizon Zero Dawn so thoroughly).
...seriously? Other games are
worse? I honestly thought the physics puzzles in BotW were game-breakingly bad. It's the first game I've played with major physics content, and I thought it was just another worthless gimmick. If this is the state of the art, you're right, it's an embarassment.