Nicole already summarized my stance on this, so the rest of this paragraph was totally unnecessary since you thought I asked for something that I never actually asked for.koitsu wrote:The reason there's no romhacking sub-board on nesdev
One last time: Create a sub forum and let the noobs post their ideas there. It takes no more time to ignore a sub forum than it takes to ignore a mega thread. But for those wo are interested, the sub forum is quite nice while the mega thread is still shit.koitsu wrote:The reason there is a "gigantic megathread" is because the forum moderators are probably tired of everyone and their dog showing up asking for someone else to do reverse-engineering efforts
Everything else you wrote, including the side discussion of paid work vs. free work had nothing to do with the "mega thread vs. sub forum" topic anymore.
Just one last remark:
This:
is exactly what I'm talking about: How shall "several days go by" and the interested person still finds my request buried under a dozen other posts in a fucking huge thread? Unlikely to happen. On a sub forum: My request is probably still visible on the first page for weeks to come.koitsu wrote:"Hi, I'm a NES developer who was interested in hiring someone to tweak an existing commercial game to do something different engine-wise. Would anyone be interested?" {several days go by} "Hey, I'm Bob, I like Soccer too and would be interested in knowing what you're wanting changed. I might be able to do it for a fee?" "Great, let's talk!"