NESert Golfing

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rainwarrior
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NESert Golfing

Post by rainwarrior » Wed Jan 30, 2019 10:42 pm

NESert Golfing
Brad Smith, 2019

Try to get the ball in the hole!

Supported controllers:
  • 1-4 Gamepads
  • SNES Mouse
https://rainwarrior.itch.io/nesert-golfing

Source code: https://github.com/bbbradsmith/NESertGolfing
dgolf_screens.png
dgolf_screens.png (4.25 KiB) Viewed 7925 times
Submitted for Category 2.
Last edited by rainwarrior on Thu Jan 31, 2019 8:26 pm, edited 1 time in total.

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Banshaku
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Re: NESert Golfing

Post by Banshaku » Wed Jan 30, 2019 11:28 pm

Simple but addictive!

Nice game :D

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gauauu
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Re: NESert Golfing

Post by gauauu » Thu Jan 31, 2019 8:30 am

rainwarrior wrote: Submitted for Category 2.
Out of curiosity, why are you doing category 2?

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rainwarrior
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Re: NESert Golfing

Post by rainwarrior » Thu Jan 31, 2019 11:35 am

I don't like competition.

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nesrocks
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Re: NESert Golfing

Post by nesrocks » Thu Jan 31, 2019 4:23 pm

Oh my first playthrough I got to level 53 with 144 hits. These kinds of games are always fun, and you made it super quick!
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rainwarrior
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Re: NESert Golfing

Post by rainwarrior » Thu Jan 31, 2019 8:27 pm

I've uploaded the source code to GitHub. See OP.

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dougeff
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Re: NESert Golfing

Post by dougeff » Thu Jan 31, 2019 8:40 pm

It seems to me that some of the courses have quite a steep (pun intended) increase in difficulty.
nesdoug.com -- blog/tutorial on programming for the NES

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gauauu
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Re: NESert Golfing

Post by gauauu » Thu Jan 31, 2019 9:52 pm

dougeff wrote:It seems to me that some of the courses have quite a steep (pun intended) increase in difficulty.
They're randomly generated, so you can get unlucky and get some pretty nasty ones early on.

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rainwarrior
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Re: NESert Golfing

Post by rainwarrior » Sat Feb 02, 2019 3:30 am

Too late for the compo, but not too late for posterity: made a small update to multiplayer to cycle the starting player, after realizing how much of a disadvantage it gave player 1 by having them always go first. (Now the current leader always goes first.)

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