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PostPosted: Wed Jul 24, 2019 4:50 pm 
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on my nes I want to split all three channels (squares, bass, exp). at first I was going to split them into 3 audio jacks, insert into a mixer, mix as desired (this process would be dynamic), then out it all as 1 channel.

can I avoid the above convoluted setup by instead using three 100k potentiometers that control the intensity of all 3 channels individually? I like this idea but I want to know if anyone ever tried it and can advise. a caveat would be the need to drill holes in my nes shell unless I think of another way to stick out the potentiometers

reason: I want a massive bass boost and the exp audio is too loud


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PostPosted: Wed Jul 24, 2019 5:25 pm 
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NES audio produces very simple waves, which should easily be isolated by a good EQ, and boosted as needed. (assuming the channels are producing different tones).

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PostPosted: Thu Jul 25, 2019 6:15 am 
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Splitting pulses, TND, and expansion into three signals to be mixed externally is practical. What you request in your next topic, not so much.

Duplicate topic; discussion continues there.

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