It is currently Mon Oct 23, 2017 7:18 pm

All times are UTC - 7 hours

Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Assembly Question
PostPosted: Wed Nov 24, 2004 2:20 am 
User avatar

Joined: Wed Nov 17, 2004 12:34 pm
Posts: 41
Hey peeps, a quick assembly question (x86!!)

According to x86 docs a read/write to memory takes 1 cycle (given that the thing being read is in cache)

My question is, if I have to save a register on a stack, would it be faster to to use a temporary int memory location all over my program for this purpose?

a push takes 1 cycle
a pop takes like 4 cycles

but a read/write to memory location takes 1+1 = 2

So over my code would it be faster to go:

mov TEMP, ecx;
call runPerfectNesEmulator;
mov ecx, TEMP;


push ecx;
call runPerfectNesEmulator;
pop ecx;

The math adds up? :D

 Post subject: Re: Assembly Question
PostPosted: Wed Nov 24, 2004 5:33 am 

Joined: Mon Nov 22, 2004 3:24 pm
Posts: 162
Location: Sweden
Unlike 6502's you just can't do precise cycle counting on never CPUs. A guesstimate would be that most normal instructions takes about half a cycle while a complete cache miss might take a 100 cycles, and a page-fault can cost you billions of cycles.

It's virtually guaranteed that the stack is cached (unless you use loads of local data) while a single random memory location is probably not, or worse, spreading out your data might waste a whole cache line for it. A push/pop is slightly more complex than a simple move however they are also heavily optimized by processor manufacturers, on ancient hardware they caused stalls for other instructrions accessing the stack pointer.

It's probably a good idea to reserve some stack space among the local variables to hold the value, that way you can still use a move and you won't have to modify the stack pointer in the middle of a function.

The real advantage of using the stack (at least to lazy programmers like me) is that you don't have to worry about race conditions among the writer, this is what often makes it a pain to reuse zeropage registers on the 6502.

 Post subject:
PostPosted: Wed Nov 24, 2004 6:02 am 

Joined: Mon Sep 20, 2004 11:13 am
Posts: 134
Location: Sweden
As doynax says, clock cycles can't be counted in the same way on modern CPUs. I would use push/pop for simplicity's sake, but I guess it's a matter of taste.
Either way, if your code really has that call between the push/pop, you shouldn't worry about a clock cycle being lost or gained when using the stack. :)

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 7 hours

Who is online

Users browsing this forum: Google [Bot] and 5 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group