this is a reminder to myself to be more literal...Link83 wrote:I thought the problem was due to different SNES revisions using different brands/models of static RAM chips, causing timing issues?whicker wrote:Improper 3.3V to 5V CMOS logic level translation.Banshaku wrote:It may be a little bit off-topic but related to the snes powerpak. I may have missed the reason in all the messages that was posted but want to know: what make it so hard to make the powerpak work on many snes revisions compared to the game doctor that seemed to work on any machine? I'm just curious.
Lack of testing.
One-man design.
A focus on minimum component count versus a robust circuit.
Chinese CF Card chicanery.
Everyone's old decaying hardware.
Also, i'm curious to know if the issues mentioned above have been completely resolved now?
Some people got their PowerPak working after bunnyboy posted updated firmware for them to put onto it.
Some people got their PowerPak working by using a different CF card.
Some people got their PowerPak working by using a different SNES.
Some people still can't get it working no matter how hard they try.
As of the latest firmware, the SNES PowerPak should be working even with SNES jr / SNES mini's.