Here's what I think Q is talking about. "Here we go!" plays through once using two pulse channels and one triangle channel, then plays through again with two additional pulse channels. (If you can't play .ogg files then see vorbis.com.)
But given that most people in the nesdev scene are using an NES or an NES emulator, especially those who will be playing with an English ROM...
Now using Neotoxin Source code! (SMW)
Moderator: Moderators
Thanks for the example - that's exactly what I was suggesting. That way, people who play the game on a 72-pin system would still get a 'decent' experience, while people using either a Famicom or a proper emulator would get the 'full' experience.
Quietust, QMT Productions
P.S. If you don't get this note, let me know and I'll write you another.
P.S. If you don't get this note, let me know and I'll write you another.
Acmlm also did a super mario world cover, in NSF format. (copy paste, site refuses outside referers)
http://acmlm.overclocked.org/other/SMWnsf.zip
Then there's always this vgmix:
http://www.vgmix.com/song_view.php?song_id=364
http://acmlm.overclocked.org/other/SMWnsf.zip
Then there's always this vgmix:
http://www.vgmix.com/song_view.php?song_id=364
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!