It is currently Wed Dec 13, 2017 9:47 am

All times are UTC - 7 hours





Post new topic Reply to topic  [ 722 posts ]  Go to page Previous  1 ... 9, 10, 11, 12, 13, 14, 15 ... 49  Next
Author Message
 Post subject:
PostPosted: Mon Mar 19, 2012 8:10 am 
Offline
User avatar

Joined: Sat Apr 18, 2009 4:36 am
Posts: 260
Location: Russia
No, Rocknes has no pops anymore. Even if $4011 is enabled :)


Top
 Profile  
 
 Post subject: Version 0.55
PostPosted: Mon Mar 19, 2012 11:36 am 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.55 (bugfix release)
Fixed another bug in the square emulation.
Thanks to Eugene.s for the reporting.


Top
 Profile  
 
 Post subject: Version 0.56
PostPosted: Sat Mar 24, 2012 9:59 am 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.56
Added mappers 200, 201, 202, 203, 204, 205, 207, 212, 213, 214, 215, 216, 217, 222, 240, 241, 244.
Correct a bug in the Windows version that did not allow proper configuration of some gamepads / joysticks.
Other bugfixes.


Top
 Profile  
 
 Post subject: Version 0.57
PostPosted: Wed Apr 04, 2012 2:52 pm 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
0.57
Added FDS emulation (read and write, not sound yet).You need of the FDS bios rom located in one of these folders:
1) the working directory,
2) the folder where is the fds file,
3) "$HOME/.puNES/bios" on linux or "$Documents$/puNES/bios" on Windows.
The bios file must be called "disksys.rom" and must have a size of 8192 bytes.
Added mapper 37.
Corrected some bugs in the cpu emulation discovered thanks to test roms made by Bisqwit
(http://nesdev.com/bbs/viewtopic.php?t=8738 and http://nesdev.com/bbs/viewtopic.php?t=8757).
Fixed a bug that in some circumstances, when attempting to load a save state, it crashed the emulator.


Last edited by FHorse on Wed Apr 18, 2012 7:27 am, edited 1 time in total.

Top
 Profile  
 
 Post subject: Version 0.58
PostPosted: Sun Apr 08, 2012 3:42 am 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.58 (bugfix relase)
Correct a crash with some fds roms (thx Gokun for reporting).
Help Request:
Any volunteers who wants draw a new icon? You will be rewarded with a nice cold beer :).
If anyone is interested can contact me at this address <punes dot emulator at gmail dot com>


Top
 Profile  
 
 Post subject: Version 0.59
PostPosted: Sun Apr 15, 2012 6:52 am 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.59
Added FDS audio channel emulation.


Top
 Profile  
 
 Post subject: Version 0.60
PostPosted: Tue Apr 17, 2012 4:38 pm 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.60
Added Game Genie emulation. You need that the Game Genie rom (that should have the name "gamegenie.rom") is located in "$HOME/.puNES/bios" on linux or "$Documents$/puNES/bios" on Windows.
Correct a bug in the frameskip code.


Top
 Profile  
 
 Post subject: Version 0.61
PostPosted: Fri Apr 27, 2012 10:50 am 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.61
Added mappers 44, 45, 46, 47, 49, 50, 51, 52, 53, 57, 58, 60, 61, 62, 74, 116, 165, 191, 192, 194, 195, 199, 242, 245, 246.


Top
 Profile  
 
 Post subject: Version 0.62
PostPosted: Thu Jun 21, 2012 1:19 am 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.62
Rewritten from scratch the OpenGL stack. Added new rendering mode "OpenGL GLSL" that use shaders for all filters (except for NTSC and HQ3x), of course if video card and its driver support it. In GLSL mode, add more filters. Many other bugfixes.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jun 21, 2012 1:23 am 
Offline
User avatar

Joined: Fri Nov 19, 2004 7:35 pm
Posts: 3968
Sound is still playing at the wrong pitch, as it has been for a long time now.
Edit: It's one half-step and 15 cents too low. Wave periods are about 1.0688 times longer than they should be.

For comparison, PAL mode is one half-step and 27.59 cents below NTSC. But these wrong tones are not identical to PAL mode, they are just wrong.

_________________
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jun 21, 2012 2:02 am 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
Dwedit wrote:
Sound is still playing at the wrong pitch, as it has been for a long time now.
Edit: It's one half-step and 15 cents too low. Wave periods are about 1.0688 times longer than they should be.

For comparison, PAL mode is one half-step and 27.59 cents below NTSC. But these wrong tones are not identical to PAL mode, they are just wrong.


Thanks Dwedit. I will try to understand where is the problem.


Top
 Profile  
 
 Post subject: Version 0.63
PostPosted: Mon Jun 25, 2012 4:57 pm 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
Changelog:
0.63 (bugfix relase)
Correct a pitch and envelope problem reported from Dwedit (thanks for your help and for your patience).
Fixed a bug that could create sound skip and noise in the audio buffer.
Correct a bug introduced in version 0.62 of win64 that did not allow the emulator to start correctly.
Other small bugfixes.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jun 26, 2012 3:50 pm 
Offline

Joined: Tue Jun 26, 2012 3:30 pm
Posts: 6
Thanks for that Fhorse, looks great already.
Is there any way to make your emu portable, so that it does store everything it needs in its own folder ?

Thanks


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jun 26, 2012 9:58 pm 
Offline

Joined: Sat May 08, 2010 9:31 am
Posts: 225
geoslake wrote:
Is there any way to make your emu portable, so that it does store everything it needs in its own folder ?


I don't understand well what do you mean but we'll talk when I get back in a couple of days, I'm leaving for a little vacation.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jun 26, 2012 11:05 pm 
Offline
User avatar

Joined: Fri Nov 19, 2004 7:35 pm
Posts: 3968
"Portable", like a so-called Portable Application.
It means you can put the emulator on a USB stick, and run it on any computer, and it won't touch the registry, or any other part of the host system. It would read configuration files from the application's directory.

And to answer the question of what the program currently does:
It puts everything in "My Documents\puNES"

_________________
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 722 posts ]  Go to page Previous  1 ... 9, 10, 11, 12, 13, 14, 15 ... 49  Next

All times are UTC - 7 hours


Who is online

Users browsing this forum: Google [Bot] and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group