New game - Zooming Secretary

A place where you can keep others updated about your NES-related projects through screenshots, videos or information in general.

Moderator: Moderators

Kojote
Posts: 35
Joined: Tue Jul 15, 2008 7:57 pm
Location: Salzburg, Austria
Contact:

Post by Kojote »

wonderful work as usual :)
Kojote
http://www.pdroms.de - Homebrew news for consoles & handelds
http://www.retroguru.com - Retroguru Game Development
http://www.speckdrumm.org - Speckdrumm - Austrian Demogroup
http://www.retromagazine.eu - Retro - German Retrogaming Print-Magazine
User avatar
shao
Posts: 44
Joined: Wed Oct 12, 2011 2:21 pm

Post by shao »

It's a very sympathetic, messages have made me grace and animations are simple and graceful at the same time.
I could only reach the 3 level.

I loved the animation of the glasses.

Image
tepples
Posts: 22708
Joined: Sun Sep 19, 2004 11:12 pm
Location: NE Indiana, USA (NTSC)
Contact:

Post by tepples »

PROTIP: The playfield is a toroid. Take advantage of wrap-around.
Heavy Stylus
Posts: 9
Joined: Fri Sep 23, 2011 2:02 pm

Post by Heavy Stylus »

Meant to post this ages ago, but the game was mentioned on indiegames.com :)

http://indiegames.com/2011/12/indie_game_links_7.html
tepples
Posts: 22708
Joined: Sun Sep 19, 2004 11:12 pm
Location: NE Indiana, USA (NTSC)
Contact:

Post by tepples »

I found a bug. Look at this disassembly:

Code: Select all

ZS8031:
  ; X is 0 at this point
  lda #$20
  sta PPUADDR
  lda #$00
  sta PPUADDR
ZS803B:
  ldy #$40
ZS803D:
  sta PPUDATA
  iny
  bne ZS803D
  inx
  bne ZS803B
This looks like it was supposed to just clear the nametables. But it ends up clearing 49,152 bytes (192 in each inner loop, times 256 repetitions of the outer loop). This passes over the PPU's entire address space three times, including the pattern table areas. On a board with CHR RAM, this ends up clearing everything out of the pattern tables.

Changing the LDY #$40 to LDY #$F0 allows the game to work. I've added the following patch to the game's information in Action 53:
patches=803C:F0
Heavy Stylus
Posts: 9
Joined: Fri Sep 23, 2011 2:02 pm

Post by Heavy Stylus »

Damn - I've recently paid to have the game built as a famicom cart!

How does this bug actually affect the game?
Shiru
Posts: 1161
Joined: Sat Jan 23, 2010 11:41 pm

Post by Shiru »

This bug does not matter unless CHR RAM is used, as in Tepples's multigame cart, it just takes a bit longer to clear nametables. As this does not really matter, I leave the bug in the game. I fixed it in the library, though.
Heavy Stylus
Posts: 9
Joined: Fri Sep 23, 2011 2:02 pm

Post by Heavy Stylus »

Phew :)
zzo38
Posts: 1096
Joined: Mon Feb 07, 2011 12:46 pm

Post by zzo38 »

I having problems to download this file. It says cannot change to directory.
Shiru
Posts: 1161
Joined: Sat Jan 23, 2010 11:41 pm

Post by Shiru »

Untergrund's FTP is broken for a week or so. I moved all the files and changed links in the first message, try again.
Macifom
Posts: 23
Joined: Tue Jan 13, 2009 12:57 pm

iOS version now available

Post by Macifom »

For those who are interested, I used an optimized version of my Macifom emulator to put this game (which I adore!) on the iOS App Store. It's free, of course.

http://itunes.apple.com/us/app/zooming- ... d526243966

If anyone else would like to get their homebrews up on the Store, please PM me.
Shiru
Posts: 1161
Joined: Sat Jan 23, 2010 11:41 pm

Post by Shiru »

Thought to add that there is interview with PinWizz about the game, in case someone interested.
User avatar
thefox
Posts: 3134
Joined: Mon Jan 03, 2005 10:36 am
Location: 🇫🇮
Contact:

Re: iOS version now available

Post by thefox »

Macifom wrote:For those who are interested, I used an optimized version of my Macifom emulator to put this game (which I adore!) on the iOS App Store. It's free, of course.

http://itunes.apple.com/us/app/zooming- ... d526243966

If anyone else would like to get their homebrews up on the Store, please PM me.
Tried it out, cool! Sound did seem a little bit choppy at times though (nothing too drastic, using iPhone 4).
Download STREEMERZ for NES from fauxgame.com! — Some other stuff I've done: fo.aspekt.fi
Macifom
Posts: 23
Joined: Tue Jan 13, 2009 12:57 pm

Re: iOS version now available

Post by Macifom »

thefox wrote:Tried it out, cool! Sound did seem a little bit choppy at times though (nothing too drastic, using iPhone 4).
There's definitely room for improvement in the current iOS build of Macifom. For performance-related reasons I'm not using the sync-to-sound approach I do on the desktop, which is why you'll occasionally hear hiccups in the audio.
That, external controller and external video support are at the top of my to-do list for the next version. I'll push an update to the Zooming Secretary app when it's ready.
Drag
Posts: 1615
Joined: Mon Sep 27, 2004 2:57 pm
Contact:

Post by Drag »

This is a very nice game, but I think it could use some more stages. Most NES games that are in a style like this will have more than 7 stages. Please take this into consideration if you ever decide to put this on a cart.

The factoids are a cool touch, but in the later stages, the action is just too frantic for me to actually stop and read them, and after a while, I actually forgot they were even there.

The gameplay is great, it only took a few moments for me to figure out how to successfully play! Just as a note though, I didn't know you could wrap around the screen until the suggestively-placed vertical ladders, and even then, it still took me a while to figure out you could wrap horizontally too.

Graphics are sparse, but they're very effective and they do a good job making the game look nice.

Music and sound worked... I don't know what else to say about it, it didn't sound out of place; even the ringing phones didn't get on my nerves, so that's a job well done there. :P

Overally, good job, but I really wish there were more stages. However, if you add more stages, you'll probably need to think of some more gimmicks to keep the game fresh. Given that the game takes place in an office environment, I think you'd have a goldmine of inspiration at your disposal. :D
Post Reply