Squeedo status/general info

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85cocoa
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Squeedo status/general info

Post by 85cocoa » Wed Sep 27, 2006 10:51 pm

(Let me repeat: I won't be a real NESdev'er for a while; I'm just a curious fan. That's why I put this question in General Stuff.)

Is there any document describing the functionality of the current version of the Squeedo mapper? Any comments on the general status of development of the Squeedo hardware or of programs that use it?
Warning: I am not a serious developer (yet), but CS and EE really interest me.
I was -_pentium5.1_- until I screwed up. This is why I screwed up. ^_^

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Memblers
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Post by Memblers » Thu Sep 28, 2006 5:09 am

Here's a (somewhat outdated) doc I wrote about it:
http://membler-industries.com/squeedo/2 ... mapper.txt

It's pretty basic and needs a lot more info added to it.

Almost all the stuff in there is implemented, some of it though is just in a test form and not tied into the main program properly. It works, the firmware can be re-flashed at any time too. I want to get all the important parts into place before I can begin general distribution of the cart though.

There's not any special software for it yet, besides some sound synth tests and a few little demos I made with it. Right now I'm in the progess of getting beta versions in the hands of a few developers/musicians. I'm still looking for someone who's interested in using PIC assembly applied to an NES program (for speed, or just for general craziness).
Last edited by Memblers on Tue Dec 19, 2006 2:24 pm, edited 1 time in total.

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85cocoa
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Post by 85cocoa » Fri Nov 10, 2006 9:30 pm

Attention: The link is down (DNS failure).
Warning: I am not a serious developer (yet), but CS and EE really interest me.
I was -_pentium5.1_- until I screwed up. This is why I screwed up. ^_^

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