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PostPosted: Mon Mar 15, 2010 11:57 am 
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During my try to create a Nes framework in the Neshla languaje, I came across with the difficulty to create objects and animations for any game given the little sprite size available on the Nes.
Defining game objects one by one is a tedious task, so I decided to do an animation tool based on the nes, supporting game objects and animations made of 8x8 or 8x16 sprites.

This is a beta of what I have up to now:
-Load chr or nes tiles
-8x8 or 8x16 sprites
-Metasprites
-Sprite/Metasprite x/y flip
-Export animations to gif/apng
-Infinite loop animation / Zig-zag animation
-Automatic animation / manual animation
...and some more things
Image
(screenshot in spanish but application is multilanguaje, click to donwload .jar)
Project is opensource, you can download sources at:
http://sourceforge.net/projects/nesobjectpack/

What's lacking:
-Exporting to neshla or nesasm format to import in assembler
-Selecting tiles individually
-Other things...

What would you need the tool to have, to meet your games needs?
Collision rectangles?

-Any suggestions for the output format?


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PostPosted: Mon Mar 15, 2010 12:07 pm 
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Hey, cool. Arranging sprites into bigger metasprites is always a PITA.

I just did this stuff yesterday. I made my own little tool that lets you arrange your sprites using Photoimpact. It opens a PSD file, and through the magic of someone else's library, lists all layers in the file, their coordinates, and their images. Then I match them up to the tileset.

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PostPosted: Mon Mar 15, 2010 1:42 pm 
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Am I blind or is there no download link? Do I need to download it from the SVN repo?

Anyways, thanks for the tool. We need more tools like this for the NES.

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PostPosted: Mon Mar 15, 2010 1:56 pm 
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thefox wrote:
Am I blind or is there no download link? Do I need to download it from the SVN repo?

Anyways, thanks for the tool. We need more tools like this for the NES.

Click on the image ;)
It's a jar file so you need java 1.5+ installed


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PostPosted: Mon Mar 15, 2010 2:15 pm 
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Wave wrote:
thefox wrote:
Am I blind or is there no download link? Do I need to download it from the SVN repo?

Anyways, thanks for the tool. We need more tools like this for the NES.

Click on the image ;)
It's a jar file so you need java 1.5+ installed

Yeah apparently I'm blind.

I tried it, seems to be working fine. Of course export to some NES readable format is a must. And the GUI could be organized a little better. Other than that, good work.


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PostPosted: Mon Mar 15, 2010 2:27 pm 
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thefox wrote:
Wave wrote:
thefox wrote:
Am I blind or is there no download link? Do I need to download it from the SVN repo?

Anyways, thanks for the tool. We need more tools like this for the NES.

Click on the image ;)
It's a jar file so you need java 1.5+ installed

Yeah apparently I'm blind.

I tried it, seems to be working fine. Of course export to some NES readable format is a must. And the GUI could be organized a little better. Other than that, good work.

I'm open for ideas. GUIs are not my forte :p


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PostPosted: Mon Mar 15, 2010 11:27 pm 
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Location: Gothenburg/Sweden
You should perhaps consider using a english interface.

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PostPosted: Tue Mar 16, 2010 4:15 am 
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Location: Rio de Janeiro - Brazil
oRBIT2002 wrote:
You should perhaps consider using a english interface.

I haven't tested, but he said the application is multilanguage...


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PostPosted: Tue Mar 16, 2010 4:21 am 
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oRBIT2002 wrote:
You should perhaps consider using a english interface.

Wave wrote:
(screenshot in spanish but application is multilanguaje, click to donwload .jar)
= it's both in spanish and english


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PostPosted: Tue Mar 16, 2010 8:58 am 
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oRBIT2002 wrote:
You should perhaps consider using a english interface.

Irony LOL :D


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PostPosted: Tue Mar 16, 2010 9:09 am 
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His english is probably better than your swedish.


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PostPosted: Tue Mar 16, 2010 9:10 am 
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tepples wrote:
His english is probably better than your swedish.

AND my english too :D


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PostPosted: Tue Mar 16, 2010 11:48 am 
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I couldn't test the english translation on my pc but it should be if your locale is not spanish. Could anyone test it?


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PostPosted: Tue Mar 16, 2010 12:36 pm 
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Wave wrote:
I couldn't test the english translation on my pc but it should be if your locale is not spanish. Could anyone test it?

It was working fine for me (and set by default).

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PostPosted: Tue Mar 16, 2010 1:44 pm 
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Location: Indianapolis
I'm gonna need some help here, because I can't get it to start. Nothing comes up on the screen. I ended up here to try an update: http://www.java.com/en/download/index.jsp, but nothing changed.

I could try it again next time I reboot, but I'd be surprised if it made a difference.

Only other Java program I use is Tile Molester, and it continues to run fine from a .jar file.


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