Search found 5 matches
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https://github.com/SourMesen/Mesen-S/blob/d4f0b34605e1c641718966bd584967580f5a0be2/Core/GbPpu.cpp#L426 https://github.com/SourMesen/Mesen-S/blob/d4f0b34605e1c641718966bd584967580f5a0be2/Core/GbPpu.cpp#L520 And links to the corresponding code in SameBoy? Without the example offending code, all claim...
I love the platforming and the hidden areas. Speedrunning it is quite a bit of fun too! My current any% is 00:00:56:32 https://i.imgur.com/XyJMTvF.jpg I loaded and ran on hardware using the Powerpak from RetroUSB and it seems to run fine. I like how time stops for a moment when you jump on an enemy....
- Tue Mar 12, 2019 6:58 am
- Forum: Homebrew Projects
- Topic: Perspective Projection technique
- Replies: 8
- Views: 6226
Racing game often did preloaded graphics with scanline skipping. Rad Racer 2 does this: https://i.imgur.com/VYg0Pq1.png To make the road curved, they set the x scroll for each line a little differently in hblank, whereas in my demo, the x scroll is changing throughout the scanline, and I don't have ...