Search found 385 matches

by UncleSporky
Wed Aug 01, 2012 8:44 pm
Forum: General Stuff
Topic: BASIC coding app for DSi/3DS coming this summer to NA
Replies: 16
Views: 9213

The main problem is having to type all your code on a tiny touchscreen and not being able to directly import graphics from standard formats. This solves that and that's really enough. You're not going to see an open source clone that works on regular PCs. You'd basically have to write a DS emulator ...
by UncleSporky
Tue Jul 31, 2012 5:49 am
Forum: General Stuff
Topic: BASIC coding app for DSi/3DS coming this summer to NA
Replies: 16
Views: 9213

I got this when it came out and I've done quite a bit of fiddling with it but I didn't think there was any interest on this board. :) I've posted about it a lot on other forums, I guess I'll aggregate some of that here. First, a Japanese guy has made a PC editor suite for this called PTCUtilities. T...
by UncleSporky
Fri Jul 13, 2012 9:07 pm
Forum: General Stuff
Topic: Final Fantasy VI: Get General Leo without hacking
Replies: 7
Views: 3304

I'm not asking anyone to actually put in the work, but I really would be interested in knowing how the airship glitch works. Specifically why you need to return to it, fly around a bit, and THEN die. What kind of mysterious flag is that? Using the airship from a non-world-map location...? Actually, ...
by UncleSporky
Fri Jul 13, 2012 7:15 pm
Forum: General Stuff
Topic: Final Fantasy VI: Get General Leo without hacking
Replies: 7
Views: 3304

It is indeed. Thanks for sharing.

So, are you going to step through FF6 now to find out precisely why all of this happens? :P
by UncleSporky
Sat Jul 07, 2012 6:27 pm
Forum: General Stuff
Topic: BASIC coding app for DSi/3DS coming this summer to NA
Replies: 16
Views: 9213

Looks like it's coming on July 19th for $8.

http://www.nintendo.com/games/detail/_Y ... cHp4pmWSzw
by UncleSporky
Thu Jul 05, 2012 12:35 pm
Forum: General Stuff
Topic: BASIC coding app for DSi/3DS coming this summer to NA
Replies: 16
Views: 9213

BASIC coding app for DSi/3DS coming this summer to NA

It's called Petit Computer, known as Puchicon in Japan. http://www.nintendolife.com/news/2012/07/petit_computer_lets_you_make_games_on_your_dsi_and_3ds Gamebridge has announced it's bringing DSiWare game creation software Petit Computer to North America this summer. The package serves as an introduc...
by UncleSporky
Sat Jun 02, 2012 8:06 am
Forum: NESdev
Topic: Skinny on NES scrolling
Replies: 39
Views: 8130

I dunno what is confusing people. The only thing I think should be added is a basic "T register bit breakdown" to see what bits do what to make it a tiny bit more clear. Loopys old doc was TERRIBLE. I read it many times, and didn't know what it meant at any time ever. I never understood it. But jus...
by UncleSporky
Fri Jun 01, 2012 4:26 am
Forum: NESdev
Topic: Skinny on NES scrolling
Replies: 39
Views: 8130

The absolute easiest thing would be short example code. It really wouldn't have to be that long. There's a link to some of tokumaru's code but we don't get to see what's in each variable. An example like, here is a game with a status bar at the top, the player has just started playing and has trigge...
by UncleSporky
Sat May 26, 2012 4:52 am
Forum: NES Music
Topic: Sound Engines Available To Homebrew Devs?
Replies: 14
Views: 6563

I'll release DNSF2 with full documentation once I finish my latest game project, which was supposed to double as my testbed for DNSF2 in the first place. :P The reason I'm not openly publically releasing it right now is because I don't feel comfortable publically releasing something I made without ...
by UncleSporky
Thu May 24, 2012 10:53 am
Forum: NES Music
Topic: Sound Engines Available To Homebrew Devs?
Replies: 14
Views: 6563

Paging Dwedit: did you make progress on that Famitracker converter?

We were talking about Dragnsf on #nesdev and the source is semi-available now through Roth's Virus Buster game, so it'd be nice if it was more usable. It seems like a nice engine.
by UncleSporky
Mon May 14, 2012 12:54 pm
Forum: NESdev
Topic: Tokumaru or Banshaku - color coding for Notepad++ ASM6?
Replies: 4
Views: 2220

Ah, I should've tried that. Thanks!
by UncleSporky
Mon May 14, 2012 11:28 am
Forum: NESdev
Topic: Tokumaru or Banshaku - color coding for Notepad++ ASM6?
Replies: 4
Views: 2220

Tokumaru or Banshaku - color coding for Notepad++ ASM6?

Just a quick question, I found an old thread about syntax highlighting where Banshaku linked his custom setup for Notepad++ that he said he worked on with Tokumaru. The link appears to be dead now. I haven't tried syntax highlighting with assembly before, I don't know why it didn't occur to me to se...
by UncleSporky
Sun May 06, 2012 7:22 pm
Forum: General Stuff
Topic: Is an archived version of the current nesdev forum worth it?
Replies: 67
Views: 17869

... Photobucket has a habit of deleting images at random, so if a backup is made, the pictures should ideally be backed up too. :\ You must be thinking of imageshack or tinypic. I've never heard of Photobucket deleting pics unless they're offensive. I have an actual Photobucket account that I can l...
by UncleSporky
Wed May 02, 2012 5:21 am
Forum: General Stuff
Topic: Is an archived version of the current nesdev forum worth it?
Replies: 67
Views: 17869

I agree, it'd be easier if it looked more similar to the current forums, but I understand if limitations prevent that. Will threads with images look the same? I made quite a few posts about graphics and I'd like to see them preserved. As long as they still point to the photobucket images, they'll be...
by UncleSporky
Sun Apr 22, 2012 5:12 pm
Forum: General Stuff
Topic: All's Well That Ends Well...
Replies: 96
Views: 27881

If I'd known it was that expensive (maybe I just need to pay more attention!) I'd have chipped in more than a few times already.