Search found 2326 matches
- Wed Nov 27, 2019 6:18 pm
- Forum: nesdevWiki
- Topic: Spam edits
- Replies: 21
- Views: 8471
Re: Spam edits
@Rainwarrior There is nothing wrong for the wiki to be "private", in the sense that only regular members of nesdev can make post on it. Why is it so difficult to understand... I don't know :lol: It's not like it takes forever with a small community to know if a member is really here for contributing...
- Wed Nov 27, 2019 5:56 pm
- Forum: nesdevWiki
- Topic: Spam edits
- Replies: 21
- Views: 8471
Re: Spam edits
@Begalad It may have been "better" before (for me, any spam is not ok but that's just me and my OCD :lol:) but I knew that it was heading that way with how the internet evolve with time so the right way was to make it simper for people to make accounts on it, not allow random post to be done since n...
- Wed Nov 27, 2019 5:45 pm
- Forum: Homebrew Projects
- Topic: Plush in a Twisted World
- Replies: 5
- Views: 713
Re: Plush in a Twisted World
Always cool to see that you have some new homebrew coming out ;) Didn't have time to try it yet but will dou it later. edit: I decided to give it a quick spin and it's nice in general but I have a hard time to avoid the enemies :lol: Since there is no way to run with some velocity, it's hard to some...
- Thu Nov 21, 2019 7:05 pm
- Forum: nesdevWiki
- Topic: Spam edits
- Replies: 21
- Views: 8471
Re: Spam edits
Like I mentioned in, hmmm, ~2009 when I first moved the wiki and forced non anonymous edit (and no post for new users but forgot about that one).... Nesdev is a niche community that the chance an anonymous edit will bring the "holy grail" of new information is close to none. If you still think other...
- Wed Nov 20, 2019 5:54 pm
- Forum: phpBB Issues
- Topic: What happened to the Nesdev phpBB theme?!?!
- Replies: 74
- Views: 4366
Re: What happened to the Nesdev phpBB theme?!?!
My eyes! :lol: Jokes aside WhoaMan is BACK!! Why people didn't react to that, I can't wrap my head around that ^-^;;; I'm just happy to know that you have shown a sign of life and that you seems well. As for the style.. Yeah. It's suck but that something that should be fixable with time. I'm so used...
- Thu Nov 07, 2019 6:22 pm
- Forum: NESdev
- Topic: Looking for programmers to work on exciting new projects!
- Replies: 33
- Views: 19316
Re: Looking for programmers to work on exciting new projects
Does that means that they already folded after more or less 1 year? I Cannot find much on the web either ^-^;;;
- Sun Oct 20, 2019 5:28 pm
- Forum: Other Retro Dev
- Topic: about paprium
- Replies: 13
- Views: 6029
Re: about paprium
Hmmm.... I have been talking about "that" game a lot on some French discord recently and first: - it was never released - the author is missing in action - people are still waiting for it but not expecting to come out so I have no idea what you are expecting by buying a cart like that on aliexpress ...
- Wed Oct 09, 2019 6:18 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Not using center screw for nes cartridge is fine?
- Replies: 8
- Views: 5966
Re: Not using center screw for nes cartridge is fine?
I didn't know about that
It must have happened when I was less active on nesdev so I didn't know about him. That's was quite messy what he did ^-^;;;

- Tue Oct 08, 2019 6:42 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Not using center screw for nes cartridge is fine?
- Replies: 8
- Views: 5966
Re: Not using center screw for nes cartridge is fine?
Thanks for everyone comments! I will let him no about everyone's opinion. Hopefully it won't be necessary to do it that way but that is a last resort to get a few nes cart released.
- Mon Oct 07, 2019 8:08 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Not using center screw for nes cartridge is fine?
- Replies: 8
- Views: 5966
Re: Not using center screw for nes cartridge is fine?
I see. I don't think that he will go with that solution but it's more I'm asking if it was something common (which I think it isn't). What I can get from your comment is the only way to use it without the screw it to add an extra way to secure the cart. If not done, the cart could get loose and that...
- Mon Oct 07, 2019 5:28 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Not using center screw for nes cartridge is fine?
- Replies: 8
- Views: 5966
Not using center screw for nes cartridge is fine?
A friend in Japan is preparing for the release of his game in November. There was supposed to be the FC and NES version but because of some time constrains, it was not possible for the NES version to be done by a 3rd party. He has since tried to find a solution to have a few nes cart asap with using...
- Sun Oct 06, 2019 10:09 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Arumana no Kiseki (FDS conversion) - rev en
- Replies: 4
- Views: 3739
Re: Arumana no Kiseki (FDS conversion) - rev en
Does it means that it will be supported soon? This is one game I remember playing the pirate cart as a kid and can't wait to hear the non FDS version of the soundtrack 

Re: VRC5
It will be interesting to see what it does since it felt odd that there was no VRC5 with the VCRC6 used in Madara/Castleviana but it will be mostly for educational purpose since it's so rare that it cannot be used anyway ^-^;;; But maybe infiniteneslive could make a compatible one if the mapper is t...
- Fri Aug 23, 2019 11:11 pm
- Forum: NESdev
- Topic: What is the sense of transforming games to MMC5?
- Replies: 13
- Views: 7345
Re: What is the sense of transforming games to MMC5?
I see. I'm more of a dev so for now romhacking is not in my skill set :lol: I find it impressive how people can reverse engineer the rom and add things to it. Always amazed by it. I will try to not derail the thread too much (since when on nesdev we don't derail threads anyway :lol:) but how is your...
- Thu Aug 22, 2019 5:58 pm
- Forum: NESdev
- Topic: What is the sense of transforming games to MMC5?
- Replies: 13
- Views: 7345
Re: What is the sense of transforming games to MMC5?
@kuja killer
Wasn't Mega Man Odyssey a romhack you worked on that needed to port an existing engine to mmc5 then used its extra features (unless I'm mixing with someone else?).
In that case, this is a very good example to convert an existing game to MMC5 when you actually uses it features
Wasn't Mega Man Odyssey a romhack you worked on that needed to port an existing engine to mmc5 then used its extra features (unless I'm mixing with someone else?).
In that case, this is a very good example to convert an existing game to MMC5 when you actually uses it features
