Search found 2416 matches
- Sat Sep 09, 2023 8:31 am
- Forum: NESdev
- Topic: Reusing zero page in cc65
- Replies: 35
- Views: 4855
Re: Reusing zero page in cc65
@drw When I answered the question I didn't realized at first that it was for sharing the same memory location inside a function, which seems a very specific case and yes, could be prone to error and hard to find bugs. I wouldn't recommend it. In my case, what I'm doing in asm (and should be possible...
- Thu Sep 07, 2023 6:04 pm
- Forum: NESdev
- Topic: Reusing zero page in cc65
- Replies: 35
- Views: 4855
Re: Reusing zero page in cc65
I think what you are looking for is "overlapping segments". The same way that you can bank ROM data, well, you can bank memory area too. This is possible to do with ca65 (asm) but since I didn't touch cc65 for a while my guess it is possible but would require to test it. What you do is you...
- Wed Jul 19, 2023 6:03 pm
- Forum: General Stuff
- Topic: Homebrew feels commercial by default now
- Replies: 27
- Views: 4598
Re: Homebrew feels commercial by default now
Drw, In my case I program on retro hardware not to make games but to understand how those machines worked. Always wanted to know about that. If it does end in a game then it's an interesting plus, not the goal. So making it on the PC makes no sense because the game was never the goal. Still, those c...
- Mon Jul 17, 2023 9:25 pm
- Forum: General Stuff
- Topic: Homebrew feels commercial by default now
- Replies: 27
- Views: 4598
Re: Homebrew feels commercial by default now
Tepples, like always, you overthinking it ;) Nova, you know what? We almost started at the same time, we know more about the community than them, which there is a good chance are new ones in such community that just like to "collect" stuff material, the ones that makes older game increase ...
- Wed May 10, 2023 5:40 pm
- Forum: phpBB Issues
- Topic: Imgur purging images soon?
- Replies: 9
- Views: 2560
Re: Imgur purging images soon?
I think the same thing will be done for photobucket, another site that I remember using for a few pictures 10 years+ ago when it was not common to upload them on the site. They are removing free account recently.
- Mon May 16, 2022 6:42 pm
- Forum: Web Issues
- Topic: nesdev.com down
- Replies: 9
- Views: 5979
Re: nesdev.com down
Well, it could be removed. Just been used to see it all those years that it would feel odd a little bit though.
- Tue Feb 01, 2022 6:15 pm
- Forum: Homebrew Projects
- Topic: ROOMS and Cur Manor
- Replies: 9
- Views: 1562
Re: ROOMS and Cur Manor
There is nothing wrong to post a project of any scope. We all have to start somewhere
- Wed Jan 19, 2022 6:35 pm
- Forum: Newbie Help Center
- Topic: Some sprite are disappearing and I have no idea why.
- Replies: 5
- Views: 1163
Re: Some sprite are disappearing and I have no idea why.
If everything on the screen is built with sprite then this is your issue. The nes only allows a maximum of 8 sprites per line so once this occurs, the sprites with higher indexes are dropped first.
- Wed Dec 15, 2021 5:57 pm
- Forum: SNESdev
- Topic: Need guidance with nes to snes. UPDATE: Port Complete of Mega Man IV + MSU-1
- Replies: 335
- Views: 99734
Re: Need guidance with nes to snes. UPDATE: Port Complete of Mega Man IV
Congratulation on completing the port!
- Wed Dec 15, 2021 5:55 pm
- Forum: phpBB Issues
- Topic: Change my username?
- Replies: 84
- Views: 121827
Re: Change my username?
His humor style is very specific and should have give you a hint. With years of experience on nesdev it's easy recognize it
- Mon Dec 13, 2021 7:06 pm
- Forum: SNESdev
- Topic: Reviving Mesen-S?
- Replies: 10
- Views: 1884
Re: Reviving Mesen-S?
Oh hey! You were mentioning something about him working on something that has yet to be announced. Where did you originally hear that from? Or just rumors? I was talking to him in DM when things cooled down a little bit and this is when he talked about that subject. It's been a while already and wa...
- Thu Dec 09, 2021 5:52 pm
- Forum: Newbie Help Center
- Topic: 8x16 and whatever else unreg wants to know
- Replies: 1626
- Views: 573428
Re: 8x16 and whatever else unreg wants to know
I don't know what is the cause of your error but doing 5 asl in a row shouldn't be an issue. I have such code in my source code with ca65 and no such issue occur. Must be something else that you didn't find yet. edit: I misread the part that it was specific to asm6 so my post may be irrelevant then ...
- Thu Dec 09, 2021 5:50 pm
- Forum: SNESdev
- Topic: Reviving Mesen-S?
- Replies: 10
- Views: 1884
Re: Reviving Mesen-S?
No way that's going to happen. If I recall correctly, Sour stopped developing Mesen-S because he was sick of all the work maintaining emulators required. Well, he's been actually working on something but he's not talking about it publicly. As to when it will be available that's up to him when he's ...
- Thu Dec 09, 2021 5:44 pm
- Forum: NESdev
- Topic: Command for direct branching in NESASM3 assembler
- Replies: 11
- Views: 1899
Re: Command for direct branching in NESASM3 assembler
Unnamed/anonymous labels is a functionality that is not supported in nesasm.
Some a for, some against so I guess better not start a "war" on the subject
Some a for, some against so I guess better not start a "war" on the subject
- Sat Dec 04, 2021 8:45 am
- Forum: Test Forum
- Topic: A test post
- Replies: 12
- Views: 20958
Re: A test post
Not sure what the post above is for, some test on how to approve new users?