Search found 175 matches

by freem
Wed Dec 06, 2023 5:37 pm
Forum: NES Music
Topic: RJDMC 1.53
Replies: 38
Views: 33167

Re: RJDMC 1.53

Was only able to find v1.4 via Wayback Machine; attached it to this post. Hopefully someone comes across the later v1.53 version.
by freem
Fri Oct 20, 2023 9:44 am
Forum: General Stuff
Topic: Whatever happened to Martin Korth?
Replies: 13
Views: 3112

Re: Whatever happened to Martin Korth?

nitro2k01 wrote: Fri Oct 20, 2023 9:04 amInteresting. It's not showing that message to me. I just see a standard authorization required message. Do you see the same message with the link below?
Interestingly enough, the https link works normally on my end, and after a hard refresh, the non-https link is also working.
by freem
Fri Oct 20, 2023 8:10 am
Forum: General Stuff
Topic: Whatever happened to Martin Korth?
Replies: 13
Views: 3112

Re: Whatever happened to Martin Korth?

The auth dialog shows "webseite wurde kompromittert/gehacked/infiziert", which seems to roughly translate to "Website was compromised/hacked/infected"

Hopefully this is just temporary and things get fixed.
by freem
Thu May 25, 2023 12:22 pm
Forum: Wiki Issues
Topic: ObscureDev wiki
Replies: 7
Views: 1795

Re: ObscureDev wiki

Link for those who were confused and/or didn't see it in the "Other Retro Dev" forum description: https://obscure.nesdev.org/wiki/Main_Page At the moment, it appears to just have Casio PV-1000 and Namco Pac-Man hardware . My initial guess is that this would be a "catch-all" dev r...
by freem
Sun Oct 09, 2022 9:43 am
Forum: SNESdev
Topic: SNES pirate ports of NES games
Replies: 2
Views: 1655

Re: SNES pirate ports of NES games

Apparently, d4s dumped it at some point, and support was added to MAME: https://www.tapatalk.com/groups/pgc_for ... -t603.html
by freem
Mon Aug 01, 2022 11:09 am
Forum: Newbie Help Center
Topic: Problems changing syntax from NESASM to ASM6
Replies: 2
Views: 622

Re: Problems changing syntax from NESASM to ASM6

There's a few issues here: 1) ASM6 local label scope (labels that start with @ ) gets reset when a non-local label is defined. Changing @UpdateGameComponentsDone to UpdateGameComponentsDone everywhere is one way of fixing it. 2) JSR @DrawScore should be JSR DrawScore 3) Macros should have arguments ...
by freem
Wed Mar 09, 2022 11:24 am
Forum: NES Hardware and Flash Equipment
Topic: PlayChoice-10 Power Blade
Replies: 6
Views: 635

Re: PlayChoice-10 Power Blade

After searching for a bit, this seems to be the image in question.
by freem
Thu Jun 10, 2021 12:20 pm
Forum: Newbie Help Center
Topic: How to not hard code sprites
Replies: 3
Views: 1845

Re: How to not hard code sprites

The wiki has a pretty nice article on this:
http://wiki.nesdev.com/w/index.php/Don% ... _addresses

The short version: use a byte as an index into your shadow OAM, and have any sprite drawing routines use that index instead of hardcoded addresses.
by freem
Sun May 30, 2021 9:28 am
Forum: Homebrew Projects
Topic: VT03 Color Tool
Replies: 2
Views: 2358

Re: VT03 Color Tool

I originally planned on trying to have swappable color modes, but the code was getting too messy, so I decided to only implement the new color mode.
by freem
Thu May 27, 2021 8:56 am
Forum: Homebrew Projects
Topic: VT03 Color Tool
Replies: 2
Views: 2358

VT03 Color Tool

VT03 Color Tool https://raw.githubusercontent.com/freem/colortest-vt03/master/screenshot.png I've managed to whip up a palette testing ROM for the VT03 "new color mode". As I don't have any real VT03 hardware, I haven't been able to test it. However, it has been tested on NintendulatorNRS...
by freem
Thu May 27, 2021 8:53 am
Forum: NESdev
Topic: VT03 4BPP Issues
Replies: 1
Views: 7410

Re: VT03 4BPP Issues

The timing is unintentional, but a year (and a day) later, I ended up figuring it out. It turns out the palette locations were different than what I was expecting. ;-------+-------+-----------+-------------- ;Pal-Lo |Pal-Hi | Pal Type | Color Nums ;-------+-------+-----------+-------------- ; $3F00 ...
by freem
Tue May 25, 2021 3:05 am
Forum: NESdev
Topic: Reading SNES gamepad on NES console?
Replies: 8
Views: 3386

Re: Reading SNES gamepad on NES console?

The wiki has a page on the SNES controller, along with a page on controller detection.

If you prefer a real world example, check out tepples' allpads-nes.
by freem
Tue May 26, 2020 8:01 pm
Forum: NESdev
Topic: VT03 4BPP Issues
Replies: 1
Views: 7410

VT03 4BPP Issues

I've been attempting to make a small VT03 ROM that uses the 4BPP color modes without any luck. The emulator I've been testing with is the 2020/05/17 release of NintendulatorNRS . I thought it would've been as simple as... Writing the correct value ($86) to $2010 to enable 4BPP for BG/Sprites and New...
by freem
Sun Oct 06, 2019 10:42 pm
Forum: Membler Industries
Topic: Butt Pirates of the High Seas (NSF music)
Replies: 14
Views: 40369

Re: Butt Pirates of the High Seas

I managed to find a copy on this page: https://modland.ziphoid.com/pub/modules ... %20Dildox/