Search found 425 matches
- Sat Dec 12, 2020 5:01 pm
- Forum: General Stuff
- Topic: Super Mario Bros.: Why all the floating money?
- Replies: 77
- Views: 12111
Re: Super Mario Bros.: Why all the floating money?
As for floating blocks and platforms (in games in general), later indie games have a tendency to draw some form of non-solid background graphic supporting them (like a hill or building), indicating that the platform is extending from the background into the player's plane. Likewise, it could be assu...
- Sat Dec 12, 2020 4:53 pm
- Forum: General Stuff
- Topic: Super Mario Bros.: Why all the floating money?
- Replies: 77
- Views: 12111
Re: Super Mario Bros.: Why all the floating money?
(And does it cost 100 coins in medical bills to revive a fainted Mario?) In Project Blue, it costs 100 credits for a charge from the defribillator. Early draft of the manual implied that it was 100 credits to bribe a guard to release you as you were being carried back to the lab off-screen (explain...
- Fri Oct 23, 2020 5:41 am
- Forum: 2019 NESdev Competition
- Topic: Böbl
- Replies: 36
- Views: 33267
Re: Böbl
If not before then, it will be released very soon on the coding compo multicart rom.
- Wed Sep 23, 2020 3:52 pm
- Forum: NESemdev
- Topic: Photo-Sensitive Epilepsy Safe NES/SNES Emulation?
- Replies: 4
- Views: 2045
Re: Photo-Sensitive Epilepsy Safe NES/SNES Emulation?
Does Mesen handle scripts like FCEUX does?
Would something like this even be possible to tackle via scripts?
Is it common or possible for emulators to display data at a delay from when it's processing it?
Would something like this even be possible to tackle via scripts?
Is it common or possible for emulators to display data at a delay from when it's processing it?
- Sun Jul 05, 2020 10:22 pm
- Forum: 2019 NESdev Competition
- Topic: 2019 NESDev Compo RESULTS
- Replies: 13
- Views: 5288
Re: 2019 NESDev Compo RESULTS
Regarding paper products, INL does those in house, and the files have long been supplied, so that shouldn't be a hold up.
- Sat Jul 04, 2020 12:07 am
- Forum: 2019 NESdev Competition
- Topic: 2019 NESDev Compo RESULTS
- Replies: 13
- Views: 5288
Re: 2019 NESDev Compo RESULTS
Vol. 4 actually has a number of updates/reissues from some earlier volumes. I should have its itch page up soonish. Meanwhile, check out the first three volumes at action53.itch.io if you haven't come across them yet.
- Fri Jul 03, 2020 3:53 am
- Forum: NES Graphics
- Topic: Honest box art
- Replies: 40
- Views: 14246
Re: Honest box art
I addressed this briefly in my Project Blue interview for VGS . ... the world being depicted is much larger than as seen through the lens of the gameplay screen, which very well might be only one of many abstracted interpretations of it. I wasn't quite thinking about thematic interpretations of pure...
- Mon Jun 29, 2020 10:22 am
- Forum: General Stuff
- Topic: Late 1980s / Early 1990s Memphis Style in NES Games
- Replies: 17
- Views: 12445
Re: Late 1980s / Early 1990s Memphis Style in NES Games
That Action Replay case is dead-on. I didn't learn that this aesthetic was named after the Memphis design group until researching for a53. Previously I had just called it the Saved by the Bell look. On that note, https://partytimehexcellent.itch.io/electronic-sweet-n-fun-fortune-teller hits some fam...
- Mon Jun 29, 2020 8:56 am
- Forum: Homebrew Projects
- Topic: FROM BELOW [NES Homebrew] COMPLETE!
- Replies: 90
- Views: 45210
- Sun Jun 28, 2020 12:25 am
- Forum: General Stuff
- Topic: Where to buy homebrew games?
- Replies: 7
- Views: 8867
- Sun Jun 28, 2020 12:20 am
- Forum: General Stuff
- Topic: Late 1980s / Early 1990s Memphis Style in NES Games
- Replies: 17
- Views: 12445
Re: Late 1980s / Early 1990s Memphis Style in NES Games
I used it for the Action 53 Vol. 3 packaging design, and Broke Studios uses it in their webdesign and branding.
- Sat Jun 27, 2020 9:19 pm
- Forum: Homebrew Projects
- Topic: FROM BELOW [NES Homebrew] COMPLETE!
- Replies: 90
- Views: 45210
Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]
Already praised the game via PM, but I love the visuals, both in-game and for the cover illustration. Hate to see such a great name as What's Kraken? get dropped though. :) (Also, when I hear a Tetris clone is called From Below, I immediately expect the blocks to drop upward, from below, like in cer...
- Sat Jun 27, 2020 9:03 pm
- Forum: Homebrew Projects
- Topic: Official NES Homebrew Seal of Quality
- Replies: 14
- Views: 5926
Re: Official NES Homebrew Seal of Quality
I've previously expressed my thoughts on seals like these (and other forms of imitation such as imitating box layout, company logos, etc.): https://twitter.com/mteegfx/status/1179874032633516032 Basically, from the early days of hobbyist/aftermarket NES ventures, there's been a transition that's fol...
- Sun May 17, 2020 3:17 am
- Forum: Homebrew Projects
- Topic: Minecraft Clone on the NES
- Replies: 15
- Views: 8812
Re: Minecraft Clone on the NES
Could something like Broke Studios' wifi adapter be used to store the data server side?
- Mon May 11, 2020 7:46 am
- Forum: Homebrew Projects
- Topic: Action 53 multicart engine
- Replies: 91
- Views: 95306
Re: Action 53 multicart engine
Apparently I never commented on this. Always thought I had. Better late than never, that TV looks good.
