Search found 98 matches

by Lazycow
Fri Sep 06, 2019 5:47 am
Forum: Homebrew Projects
Topic: Physics Demo
Replies: 4
Views: 3309

Re: Physics Demo

Nice demo, thanks for sharing! :D
If it would be used for a game, then a ball-ball collision detection would be handy.
Nevertheless, it's fun as is already...
by Lazycow
Wed Jan 30, 2019 5:33 am
Forum: 2017 NESdev Competition
Topic: Progress Thread - Wolfling
Replies: 152
Views: 110541

Re: Progress Thread - Wolfling

lidnariq wrote:won't let me go back right
You can leave the lower floor in the room to the right, otherwise you're trapped.
But why is it impossible to go right? Does the game refuse to switch the room?
by Lazycow
Fri Jan 25, 2019 7:16 am
Forum: 2017 NESdev Competition
Topic: Progress Thread - Wolfling
Replies: 152
Views: 110541

Re: Progress Thread - Wolfling

@TCH: Nice map! 8-)
@nocash: No, I don't add a 2nd safety platform under the safety platform :wink:
by Lazycow
Sun Jan 13, 2019 5:07 am
Forum: 2017 NESdev Competition
Topic: Action 53 volume 4
Replies: 72
Views: 71909

Re: Action 53 volume 4

I have tested Wolfling in the a53vol4-page4.nes with the nintaco emulator and Wolfling crashes when entering the cave. :(
(it does not crash when I select the wolfling14.nes file)

Any hints how I can isolate the problem?
by Lazycow
Mon Jan 07, 2019 11:09 pm
Forum: 2017 NESdev Competition
Topic: Action 53 volume 4
Replies: 72
Views: 71909

Re: Action 53 volume 4

Just in case you didn't notice: I have uploaded a fixed version (V1.4) of Wolfling. :oops:
by Lazycow
Mon Jan 07, 2019 12:46 pm
Forum: 2017 NESdev Competition
Topic: Progress Thread - Wolfling
Replies: 152
Views: 110541

Re: Progress Thread - Wolfling

Ooops, there's an evil bug in V1.3! Sloppy, sloppy...
I have attached the fixed V1.4 to the 1st post.
by Lazycow
Sun Jan 06, 2019 9:32 am
Forum: 2017 NESdev Competition
Topic: Progress Thread - Wolfling
Replies: 152
Views: 110541

Re: Progress Thread - Wolfling

Image
Ok, Wolfling V1.3 is finished now.
It fixes some bugs, features improved player controls and there's a bigger map.
by Lazycow
Mon Nov 12, 2018 1:42 pm
Forum: 2017 NESdev Competition
Topic: Progress Thread - Wolfling
Replies: 152
Views: 110541

Re: Progress Thread - Wolfling

@nocash: - Yes, (A) and (B) are swapped by accident in the BETA. (oops) - Yes, Wolf should keep her moving momentum after jumping. It's a bug. - Yes, the girl doesn't keep her moving momentum after jumping, I didn't like that. But she has more control in the air now! - Yes, the girl starts at the wr...
by Lazycow
Sat Nov 03, 2018 12:08 pm
Forum: 2017 NESdev Competition
Topic: Progress Thread - Wolfling
Replies: 152
Views: 110541

Re: Progress Thread - Wolfling

Hey, thanks for the feedback! Yes, the improved version of Wolfling will have refined controls. (the new controls have been tested by the lemon64 forum and by forum64.de people only) It's currently in beta test and should be finished this year. (I hope the Action 53 Vol 4 will be delayed long enough...
by Lazycow
Sun Oct 14, 2018 12:03 am
Forum: 2017 NESdev Competition
Topic: Progress Thread - Wolfling
Replies: 152
Views: 110541

Re: Progress Thread - Wolfling

@Rahsennor: I'm using exomizer to compress the map data. (and the graphics) Exomizer's compression ratio is pretty good, but it adds a 30 bytes header to each file, while the new modified exomizer decruncher allows to use the same header for all rooms. This doesn't sound much, but the formula is: 45...
by Lazycow
Sat Oct 13, 2018 11:07 am
Forum: 2017 NESdev Competition
Topic: Progress Thread - Wolfling
Replies: 152
Views: 110541

Re: Progress Thread - Wolfling

https://i.imgur.com/yn7P0VD.png https://i.imgur.com/NvGt3hi.png Update: I have improved the compression scheme of the game map to add 20-30 new rooms. Here's a preview of a 2nd castle (left) and a new subterranean area (right). It's very hard to create new rooms with new ideas for this game, I don'...
by Lazycow
Sat Oct 06, 2018 11:16 am
Forum: Homebrew Projects
Topic: Micro Mages
Replies: 60
Views: 63516

Re: Micro Mages (on Kickstarter)

@toggle switch: I think the kickstarter page is very well done and the game screenshots and previews have a lot of charm. The graphics of Twin Dragons and Nebs'n'Debs are also very good in pixel art, but they have a different style that style might not resemble old NES games that much. Also, the gam...
by Lazycow
Fri Oct 05, 2018 2:58 am
Forum: Homebrew Projects
Topic: Micro Mages
Replies: 60
Views: 63516

Re: Micro Mages (on Kickstarter)

Wow 151 167 Euros! 8-)
by Lazycow
Sat Sep 08, 2018 10:41 am
Forum: Homebrew Projects
Topic: Micro Mages
Replies: 60
Views: 63516

Re: Micro Mages (on Kickstarter)

Lazycow wrote:The FAQ claims that Rainworrior's building the cartridges? Is he the only one who will build all the carts?
Oops, NOT Rainworrior, sorry. :oops:
by Lazycow
Sat Sep 08, 2018 6:46 am
Forum: Homebrew Projects
Topic: Micro Mages
Replies: 60
Views: 63516

Re: Micro Mages (on Kickstarter)

The design of the videos and the kickstarter page itself is very slick! And I like the idea of mirroring and shifting background block rows while storing the levels. Thanks for sharing! The FAQ claims that Rainworrior's Antoine's building the cartridges? Is he the only one who will build all the car...