Search found 553 matches

by pubby
Mon Sep 07, 2020 5:45 pm
Forum: General Stuff
Topic: Math vs Language in programming
Replies: 19
Views: 4178

Re: Math vs Language in programming

My spammer senses are still tingling.
by pubby
Thu Aug 20, 2020 1:45 pm
Forum: General Stuff
Topic: Strategies for implementing macro functionality in assemblers
Replies: 18
Views: 1954

Re: Strategies for implementing macro functionality in assemblers

Everything depends on the semantics and evaluation strategy of your macro system. Typically though you would identify all the macro arguments before you expand anything. Everything that isn't a macro argument would just be strings to the original code. For example: .define FOO(X, Y) 3 * X + Y would ...
by pubby
Thu Aug 20, 2020 10:03 am
Forum: Newbie Help Center
Topic: 3d graphics, how?
Replies: 12
Views: 1000

Re: 3d graphics, how?

Yeah it's pretty much just skewing the image by changing the horizontal scroll every scanline (a row of pixels). It's the classic background parallax effect.
by pubby
Tue Aug 04, 2020 11:42 pm
Forum: Newbie Help Center
Topic: [SOLVED!][Help Request] Animation Guidance
Replies: 5
Views: 2699

Re: [Help Request] Animation Guidance

Sometimes it's easiest to tie the animation to the x/y position. You probably don't need tables/subroutines at all.

Code: Select all

lda player_y
lsr
lda #SPRITE_TILE_INDEX
adc #0
sta $200, x
If you want it slower, just add another 'lsr' or whatever.
by pubby
Tue Aug 04, 2020 10:54 am
Forum: NESemdev
Topic: Disch has passed away
Replies: 30
Views: 6980

Re: Disch has passed away

Damn :cry:
by pubby
Thu Jul 23, 2020 7:20 pm
Forum: General Stuff
Topic: Making "Good" Assembly Code
Replies: 73
Views: 12590

Re: Making "Beautiful" Assembly Code

I can't tell if you guys are joking, but XOR is pronounced "ex or" becuase it an abbreviation of EXclusive OR. Maybe the hamburgers, bikinis, and gun rights are getting to my head but I think it's a reasonable name.
by pubby
Wed Jul 22, 2020 4:16 pm
Forum: General Stuff
Topic: Making "Good" Assembly Code
Replies: 73
Views: 12590

Re: Making "Beautiful" Assembly Code

Stick to the convention of 1 thing per line, whether it be an instruction, a label, or a macro invocation. Don't even consider condensing code.
by pubby
Tue May 05, 2020 6:36 pm
Forum: General Stuff
Topic: Nintendo legacy console leak
Replies: 5
Views: 3385

Nintendo legacy console leak

Didn't see a thread so here's this news article... https://www.videogameschronicle.com/news/nintendo-has-reportedly-suffered-a-significant-legacy-console-leak/ Apparently it include some verilog and firmware code, which could be very useful to emulator devs. I guess for the sake of the site, nobody ...
by pubby
Sat Dec 21, 2019 4:35 am
Forum: General Stuff
Topic: What are your favorite ways games have ended levels?
Replies: 23
Views: 14871

Re: What are your favorite ways games have ended levels?

Bubble Bobble does a clever trick of animating the character moving between levels. It's not just for show though. It guides the player where to look at the start of the level.
by pubby
Tue Dec 10, 2019 2:51 pm
Forum: 2019 NESdev Competition
Topic: Extending the 2019 deadline - poll
Replies: 12
Views: 6103

Re: Extending the 2019 deadline - poll

Multi-cart prizes have been missed two years in a row and I don't think a multi-cart should be offered as a prize if it can't be delivered. Additionally, the website/organization has been sluggish to update. I'd like to see the rules+deadline posted in February or March, and have submissions ready t...
by pubby
Tue Dec 10, 2019 1:30 pm
Forum: 2019 NESdev Competition
Topic: Extending the 2019 deadline - poll
Replies: 12
Views: 6103

Re: Extending the 2019 deadline - poll

I was disappointed with the last two contests and their delays. The volunteers deserve cheer, but I think they have bitten off more than they can chew. My own motivation for entering is tied to my view of the contest and its prizes, which right now, is poor. I don't think I'll spend more than a few ...
by pubby
Tue Dec 10, 2019 1:09 pm
Forum: 2019 NESdev Competition
Topic: Extending the 2019 deadline - poll
Replies: 12
Views: 6103

Re: Extending the 2019 deadline - poll

I'm fine with this, but I don't think it will have much of an effect. Work often fills whatever time is allotted to complete it. You don't stop procrastination by adding extra time.
by pubby
Sun Dec 08, 2019 7:51 pm
Forum: NESdev
Topic: [solved] NESASM question
Replies: 3
Views: 3241

Re: NESASM question

In most assemblers you would write LDA #width

I'm guessing NESASM is the same.
by pubby
Sun Dec 08, 2019 11:08 am
Forum: 2019 NESdev Competition
Topic: Compo Entry coming soon: NNNNNN
Replies: 20
Views: 9084

Re: Compo Entry coming soon: NNNNNN

Wow, great little game. :beer:

Is the deadline the end of January again?
by pubby
Fri Dec 06, 2019 12:51 pm
Forum: 2019 NESdev Competition
Topic: Compo Entry coming soon: NNNNNN
Replies: 20
Views: 9084

Re: Compo Entry coming soon.....

And you wouldn't just win 1st, but also 2nd, 3rd, 4th, and 5th!