Search found 26 matches

by PacManPlus
Fri Aug 09, 2019 10:53 am
Forum: Homebrew Projects
Topic: Completed: Berzerk / Frenzy
Replies: 13
Views: 17720

Re: Completed: Berzerk / Frenzy

Hi guys: Ok, this was why I couldn't post the ROM for the NES version. It's actually licensed. This version I converted from my Atari 7800 port, which I did about 6 years ago with guidance from Alan McNeil (the person who developed the arcade game). The only main difference between the two is on the...
by PacManPlus
Mon Apr 29, 2019 12:14 pm
Forum: Homebrew Projects
Topic: Rainbow Brite for NES
Replies: 5
Views: 7231

Re: Rainbow Brite for NES

At least the Rainbow Brite one is.
I don't know about the other one as I didn't work on that game (although I don't think it is running an NES emulator).
by PacManPlus
Sat Apr 27, 2019 7:12 pm
Forum: Homebrew Projects
Topic: Rainbow Brite for NES
Replies: 5
Views: 7231

Re: Rainbow Brite for NES

Thank you...
That, I have no idea. This was a 'work for hire', and I actually have no rights to the game. However I *was* told that they are working on NES carts.
by PacManPlus
Sat Apr 27, 2019 5:20 pm
Forum: Homebrew Projects
Topic: Rainbow Brite for NES
Replies: 5
Views: 7231

Rainbow Brite for NES

Hi guys: This is the Rainbow Brite game that I did for the Coleco project: https://www.youtube.com/watch?v=Lwx9pfOFNXY There is talk about making NES carts of this. Unfortunately, I cannot share the bin as it is owned by Hallmark / Coleco. :( Coleco Kickstarter page (link here so you know what I'm t...
by PacManPlus
Sat Apr 27, 2019 4:59 pm
Forum: Homebrew Projects
Topic: Completed: Berzerk / Frenzy
Replies: 13
Views: 17720

Re: Completed: Berzerk / Frenzy

Ok, here's the video:

https://youtu.be/tDVA7ebPelY

I have a feeling you might be seeing this soon... in miniaturized form. ;)
by PacManPlus
Thu Apr 25, 2019 7:50 am
Forum: Homebrew Projects
Topic: Completed: Berzerk / Frenzy
Replies: 13
Views: 17720

Re: Completed: Berzerk / Frenzy

only five sentences Do you store them as sentences? I thought the original assembled them from phrases and words; could that get you the rest of what was said, since you seem to have most of the words in place? I'm curious how tight on [N]ROM you are. You could always go and be the first[?] to make...
by PacManPlus
Thu Apr 25, 2019 7:49 am
Forum: Homebrew Projects
Topic: Completed: Berzerk / Frenzy
Replies: 13
Views: 17720

Re: Completed: Berzerk / Frenzy

I will make a video, as I need to show it to someone 'with influence' soon anyway.

BTW, my port has two player simultaneous (as well as alternating) gameplay.
by PacManPlus
Sat Feb 09, 2019 6:26 pm
Forum: Homebrew Projects
Topic: Completed: Berzerk / Frenzy
Replies: 13
Views: 17720

Re: Completed: Berzerk / Frenzy

Unfortunately, I can't. I was not given permission to release it. :(
by PacManPlus
Fri Jan 27, 2017 4:18 am
Forum: NESdev
Topic: Question about implementing MMC1 in NESDEV...
Replies: 5
Views: 1866

Re: Question about implementing MMC1 in NESDEV...

Thank you!

You've given me something to go on. :)
by PacManPlus
Thu Jan 26, 2017 5:30 pm
Forum: NESdev
Topic: Question about implementing MMC1 in NESDEV...
Replies: 5
Views: 1866

Re: Question about implementing MMC1 in NESDEV...

Bank switching on UNROM is almost as simple as on the 7800. But because you're using both CHR ROM larger than 8K and PRG ROM larger than 32K, you need to switch both PRG ROM and CHR ROM. Can you reduce your game's PRG size to about 104K so that you can decompress CHR data from PRG ROM to CHR RAM at...
by PacManPlus
Thu Jan 26, 2017 5:17 pm
Forum: NESdev
Topic: Question about implementing MMC1 in NESDEV...
Replies: 5
Views: 1866

Question about implementing MMC1 in NESDEV...

Hi all! I have a question for you, if I may: My goal is to have a 128K PRG / 16K CHR game made, with 16K banked at $8000-$BFFF ($C000-$FFFF is fixed). I have the Mapper control byte at #%00001100. This is my RESET VECTOR: RESET: SEI ; DISABLE IRQS CLD ; DISABLE DECIMAL MODE LDA #$80 ; THIS LOCKS THE...
by PacManPlus
Thu Aug 11, 2016 10:20 am
Forum: Homebrew Projects
Topic: Completed: Berzerk / Frenzy
Replies: 13
Views: 17720

Re: Completed: Berzerk / Frenzy

Thanks guys!

No ROM yet... I'm trying a few things; one of which is releasing this as a fully licensed port. I just hope I hear back.

Thanks,
Bob
by PacManPlus
Thu Aug 11, 2016 4:49 am
Forum: Homebrew Projects
Topic: Completed: Berzerk / Frenzy
Replies: 13
Views: 17720

Re: Completed: Berzerk / Frenzy

Oops - my apologies... forgot to publish it.
It's OK now.

Thanks!
by PacManPlus
Thu Aug 11, 2016 2:42 am
Forum: Homebrew Projects
Topic: Completed: Berzerk / Frenzy
Replies: 13
Views: 17720

Completed: Berzerk / Frenzy

Hey Guys: Thanks to a bunch of people here that were nice enough to answer my (many) questions, I just finished my first NES game. (I am normally an Atari 7800 developer, but I wanted to move one of my ports from the 7800 to the NES). When I was doing the 7800 version, I was lucky enough to have had...
by PacManPlus
Thu Aug 04, 2016 3:17 am
Forum: NES Music
Topic: Does this exist? (Atari 2600 TIA -> NES 2A03 Note conv.)
Replies: 13
Views: 5486

Re: Does this exist? (Atari 2600 TIA -> NES 2A03 Note conv.)

Ok, I think I know what was going on... If you look at the FamiTracker data, PATTERN 00 ROW 00 : ... .. . ... : ... .. . ... : ... .. . ... : 5-# 00 D F01 : ... .. . ... ROW 01 : ... .. . ... : ... .. . ... : ... .. . ... : 4-# 00 C ... : ... .. . ... ROW 02 : ... .. . ... : ... .. . ... : ... .. . ...