Search found 129 matches
- Fri Dec 22, 2023 10:19 am
- Forum: NESdev
- Topic: I made a program to generate easing coordinates tables
- Replies: 4
- Views: 1173
Re: I made a program to generate easing coordinates tables
This looks fantastic, thank you.
- Sun Nov 26, 2023 5:25 am
- Forum: 2023 NESdev Competition
- Topic: nesdev 2023 entry: Catmercs - Big Bug Invasion
- Replies: 1
- Views: 1923
nesdev 2023 entry: Catmercs - Big Bug Invasion
Presenting for the 2023 NESDEV competition: title.png Catmercs, Big Bug Invasion. RELEASED. Get it here: https://team-disposable.itch.io/catmercs-1 A collaboration between Zoliononline and Team Disposable, Catmercs is a top down 1 or 2 player autoscroller, in the vein of gunsmoke. Graphics: Zolionon...
- Sun Aug 06, 2023 6:41 am
- Forum: 2022 NESdev Competition
- Topic: They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
- Replies: 7
- Views: 7335
Re: They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
Version 0.5 released. New title, continue, control and between level screens. Some bug fixes, a few other bits. In 2 player mode the players and their guis are drawn quite early so I do intend to go back sometime and unpick those writes and make them later in the chain, but that time is not today, f...
- Mon May 22, 2023 9:54 am
- Forum: 2022 NESdev Competition
- Topic: They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
- Replies: 7
- Views: 7335
Re: They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
Version 0.4 Friends and Lovers Edition released! https://team-disposable.itch.io/they-came-to-wreak-hell I've finished a few other projects recently and so had time to cycle back to this one. New features - -2 player mode -Run ability - double tap and hold a direction to run -Numerous bug fixes Let ...
- Tue Apr 25, 2023 12:06 pm
- Forum: NES Hardware and Flash Equipment
- Topic: NES Maker (for VTxx machines)
- Replies: 74
- Views: 79414
Re: NES Maker (for VTxx machines)
Ignore this, I was looking for the software and had somehow missed the Google drives link above.
Thanks!
Thanks!
- Thu Jan 12, 2023 1:57 am
- Forum: 2022 NESdev Competition
- Topic: They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
- Replies: 7
- Views: 7335
Re: They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
Yeah! I'm dead curious myself actually - they're from a Chinese Repro shop on AliExpress so I'm a bit scared they've got the 3.3 voltage kiss of death. Everyone who has a copy has been sufficiently warned!
It's the Unrom from my itch.io page, so it supports ch-ram, whatever it is!
It's the Unrom from my itch.io page, so it supports ch-ram, whatever it is!
- Mon Dec 19, 2022 12:29 pm
- Forum: 2022 NESdev Competition
- Topic: They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
- Replies: 7
- Views: 7335
Re: They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
BEHOLD
some cheap carts I had made.
Definitely NOT APPROVED BY NINTENDO - I'll sand that off later.
some cheap carts I had made.
Definitely NOT APPROVED BY NINTENDO - I'll sand that off later.
- Thu Nov 10, 2022 10:58 am
- Forum: 2022 NESdev Competition
- Topic: They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
- Replies: 7
- Views: 7335
They came to wreak Hell - 8 direction scrolling top down shooter - RELEASED
https://img.itch.zone/aW1nLzEwNDk4NTUwLmpwZw==/original/TyZ1CF.jpg THE BLOBS WERE READY WHEN THEY INVADED OUR PLANET. WERE YOU? They came to wreak Hell is Team Disposable's entry for the Nesdev 2022 competition. They came to wreak Hell is a top down 8 directional scrolling shooter in which you defe...
- Fri Mar 05, 2021 6:39 am
- Forum: 2020 NESdev Competition
- Topic: Trouble at 2a03
- Replies: 5
- Views: 5127
Re: Trouble at 2a03
Hi Tepples! Thanks,I thought about the continuous fire option for holding direction, but later in the game (much less so in this version of it although some are there) you get different weapons with limited ammo, so just holding fire wasn't really something I was after. I've also recently been playi...
- Fri Mar 05, 2021 4:27 am
- Forum: 2020 NESdev Competition
- Topic: Trouble at 2a03
- Replies: 5
- Views: 5127
Re: Trouble at 2a03
Hey, that's awesome, thanks for playing! 1. Huh, I guess you mean through open pathways? Or do you mean through walls?? I did collision checking on the stagger but I don't think I ever considered the use case of people using it to scoot around, that's hysterical. I will check what's going on. 2. I d...
- Mon Mar 01, 2021 2:26 am
- Forum: 2020 NESdev Competition
- Topic: Trouble at 2a03
- Replies: 5
- Views: 5127
Trouble at 2a03
After attempting and failing to submit in both 2016 and 2017 I thought it best to be quiet this time until I had actually submitted something. It is with great relief that I can inform that yesterday I successfully managed to submit Trouble at 2a03 in to the competition! The Game main_000.png Troubl...
- Fri May 18, 2018 2:09 pm
- Forum: Homebrew Projects
- Topic: New Game - Bootèe
- Replies: 3
- Views: 4743
Re: New Game - Bootèe
I saw the title font for this on a blog somewhere and it looked great - can't wait to try it.
- Mon Apr 23, 2018 2:45 pm
- Forum: General Stuff
- Topic: Favorite Linux Distros
- Replies: 36
- Views: 12347
Re: Favorite Linux Distros
I've been using mint pretty exclusively for the last few years (when using Linux). It has all the benefits of Ubuntu (great hardware support) but its a bit cleaner (also Ubuntu made some odd decisions regarding feeding any local search results to amazon a few years ago). I'd definitely recommend it....
- Wed Mar 28, 2018 9:09 am
- Forum: SNESdev
- Topic: Indirect referencing a banked location in CA65
- Replies: 2
- Views: 3516
Re: Indirect referencing a banked location in CA65
That was it! Genius, thank you tepples! I was reading the docs as well, I don't know why that didn't click. For anyone else trying to use three byte addresses, here's the working routine (this is for a 16 colour palette): .pushseg .ZEROPAGE palette_pointer: .res 3 ;this is used as a temp register zp...
- Wed Mar 28, 2018 8:17 am
- Forum: 2017 NESdev Competition
- Topic: Banghammer
- Replies: 26
- Views: 39302
Re: Banghammer
I put it aside for a couple of weeks to get a wider focus on what it should actually be, but I should be getting back to it soon. I've resolved I'm not going to make the cart (again)!