Search found 36 matches

by WhiteHat94
Fri Feb 28, 2020 1:09 pm
Forum: 2019 NESdev Competition
Topic: Nalleland
Replies: 17
Views: 6106

Re: Nalleland

Found another really minor glitch, if you pull the pin out of a target before a gate fully opens, the gate will close but the bottom tiles of the gate will have no collision and you can just walk thru. Doesn't really effect anything, but figured I would mention it Edit: this game is too fun, I can't...
by WhiteHat94
Fri Feb 28, 2020 9:38 am
Forum: 2019 NESdev Competition
Topic: Nalleland
Replies: 17
Views: 6106

Re: Nalleland

Cool, I'll check out the new version too. But yeah, I found a pretty big skip, haha, but it's kind of hard to do

Edit: down to 1:04.21 now https://www.youtube.com/watch?v=W2uehfwEBts
by WhiteHat94
Thu Feb 27, 2020 6:45 pm
Forum: 2019 NESdev Competition
Topic: Nalleland
Replies: 17
Views: 6106

Re: Nalleland

Awesome to see another release of this, it's really fun. My best run so far has been 1:09.50.

I recorded myself looking for glitches, the stuff I thought was notable is listed in the description hopefully some of it is useful, https://www.youtube.com/watch?v=6ofk_nGKNmQ
by WhiteHat94
Tue Mar 12, 2019 6:23 am
Forum: Homebrew Projects
Topic: Nalleland
Replies: 22
Views: 12322

Re: Nalleland

I really like the mechanics in this, definitely fun to run around and use the pin, very unique. I hope you continue and create a full game out of it. A couple things I noticed, first I tried it on Everdrive and it did not work, only gave me a gray screen, so I guess it's some sort of mapper issue? A...
by WhiteHat94
Wed Feb 13, 2019 6:29 pm
Forum: 2018 NESdev Competition
Topic: Espitene
Replies: 47
Views: 46994

Re: Espitene

Okay, so it's just accelerating faster now, makes sense. I could tell something was different because I was bumping into stuff I normally wouldn't when I was playing thru it
by WhiteHat94
Wed Feb 13, 2019 4:46 am
Forum: 2018 NESdev Competition
Topic: Espitene
Replies: 47
Views: 46994

Re: Espitene

Curious why you increased the horizontal maximum speed in the final version, not a big deal but it does make certain parts feel pretty different
by WhiteHat94
Tue Feb 05, 2019 5:20 pm
Forum: 2018 NESdev Competition
Topic: We are Hejickle
Replies: 46
Views: 35418

Re: We are Hejickle

Something small, but if you hold Start to start the game, you will get the same starting floor layout every time.
by WhiteHat94
Wed Jan 30, 2019 1:53 am
Forum: 2018 NESdev Competition
Topic: We are Hejickle
Replies: 46
Views: 35418

Re: We are Hejickle

Aha, yep, that is indeed what it is, makes sense
by WhiteHat94
Wed Jan 30, 2019 1:32 am
Forum: 2018 NESdev Competition
Topic: We are Hejickle
Replies: 46
Views: 35418

Re: We are Hejickle

Yep, appears to be working correctly now on console. I'll definitely let you know if I come across anything else

Actually noticed a small graphical glitch right after I typed this, if you inspect the floor, and get the Carlin quote, there is 1 tile of brick on that screen that is out of place.
by WhiteHat94
Tue Jan 29, 2019 7:00 pm
Forum: 2018 NESdev Competition
Topic: We are Hejickle
Replies: 46
Views: 35418

Re: We are Hejickle

I've briefly messed around with it a little and I really like it, the gameplay is nice and the music is really good. But I just tried it on console, Everdrive, and there are some fairly substantial graphical glitches every time you move, not sure if that is able to be fixed. Here is a clip so you ca...
by WhiteHat94
Thu Jan 17, 2019 12:47 pm
Forum: 2018 NESdev Competition
Topic: Espitene
Replies: 47
Views: 46994

Re: Espitene

I have a few more things I noticed. The waterfall thing I noticed forever ago but I finally just made a clip of it.

I don't know if it's intended that if you collect all 6 emeralds that it skips the final boss, but that happened to me.

https://www.youtube.com/watch?v=gPbcCA3VcbE
by WhiteHat94
Wed Jan 16, 2019 5:25 pm
Forum: 2018 NESdev Competition
Topic: Espitene
Replies: 47
Views: 46994

Re: Espitene

Found a couple of things in Beta 5

https://www.youtube.com/watch?v=5TnnTw1OWpk
by WhiteHat94
Mon Jan 14, 2019 5:46 pm
Forum: 2018 NESdev Competition
Topic: Espitene
Replies: 47
Views: 46994

Re: Espitene

No title screen music in beta4? Will play thru again to see if I can find anything else
by WhiteHat94
Fri Jan 11, 2019 1:11 pm
Forum: 2018 NESdev Competition
Topic: Espitene
Replies: 47
Views: 46994

Re: Espitene

At the start of the first boss fight level you can easily go over the left wall, going to a glitched screen that takes you back a stage if you die or kill the ghost there.
by WhiteHat94
Thu Jan 10, 2019 11:36 am
Forum: 2018 NESdev Competition
Topic: Espitene
Replies: 47
Views: 46994

Re: Espitene

Alright, so I played around some with the new beta, and you cannot beat 4-1, the first water stage. It seems like you reduced the max height of jumps by a pixel or 2 so it makes a jump in the stage impossible to make. There is also still a minor glitch that if you jump on the frame you land on the g...