Search found 7 matches
- Fri Sep 20, 2019 1:01 pm
- Forum: NESdev
- Topic: Nerdy Nights -- Missing Zip FIles
- Replies: 12
- Views: 12198
Re: Nerdy Nights -- Missing Zip FIles
Yeah all assemblers have their own assembly language, although most are very similar to each other. It's a very short program though so converting should be easy. All I think you have to do is remove all the ".segment" directives, possibly change the ".word" directives into ".dw" (I forgot if NESAS...
- Fri Sep 20, 2019 10:43 am
- Forum: NESdev
- Topic: Nerdy Nights -- Missing Zip FIles
- Replies: 12
- Views: 12198
Re: Nerdy Nights -- Missing Zip FIles
I can't get triad.zip either. I have all the other source files from Metal Slime's sound tutorial, it's a pity. I eventually found the files here , but they are in ca65 format. I'll upload the sources I have, they where all taken from the Nintendo Age forum except for the "triad.7z" file which is t...
- Wed Sep 18, 2019 10:22 am
- Forum: NESdev
- Topic: Nerdy Nights -- Missing Zip FIles
- Replies: 12
- Views: 12198
Nerdy Nights -- Missing Zip FIles
I'm sure someone has noticed that with Nerdy Nights Sound #2 ( http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=22610 ), the tutorial project ZIP is missing. "Download and unzip the triad.zip sample files. All the code above is in the triad.asm file...", triad.zip is missing and archiv...
- Tue Jul 09, 2019 10:54 am
- Forum: NES Music
- Topic: Write NES Music In NSF Format
- Replies: 9
- Views: 8959
Re: Write NES Music In NSF Format
FWIW I had more luck reading the nesdev wiki than the nerdy nights tutorial. One thing to note is that many APU features aren't necessary. You don't need to use envelopes and sweep. Many sound engines don't. Hi pubby. Whats wrong with the Nerdy Nights tutorial? I actually would like to use all of t...
- Tue Jul 09, 2019 10:29 am
- Forum: NES Music
- Topic: Write NES Music In NSF Format
- Replies: 9
- Views: 8959
Re: Write NES Music In NSF Format
If you just want to write music as NSF files, there are a couple ways to go about it. - If you have experience with LilyPond or MML, or you want a composing interface and workflow that resemble those of programming, Pently or NSD.Lib may be more your style. (Full disclosure: I wrote Pently.) - If y...
- Tue Jul 09, 2019 10:27 am
- Forum: NES Music
- Topic: Write NES Music In NSF Format
- Replies: 9
- Views: 8959
Re: Write NES Music In NSF Format
An NSF is really just a ROM. In the case of NSFs that contain audio from commercial game, it's the commercial ROM with the game engine/graphical display/enemy and player logic hacked out, leaving only the music player and data. Editing an NSF to have new sounds is not fundamentally flawed, but it's...
- Tue Jul 09, 2019 7:37 am
- Forum: NES Music
- Topic: Write NES Music In NSF Format
- Replies: 9
- Views: 8959
Write NES Music In NSF Format
I've been studying NES music for a few months now and started initially as just being interested in emulkating the sounds using a Korg MS-20, but then became interested in creating NSF files. I'm interested in learning 6502 Aseembly because I want to eventually write my own NES game by hand. I have ...