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 Forum: Newbie Help Center   Topic: 8x16 and whatever else unreg wants to know

Posted: Tue Oct 17, 2017 7:34 pm 

Replies: 1385
Views: 160345


I get the impression from "Why Your Game Paks Never Forget", an article in the third year of Nintendo Power , that ...

 Forum: General Stuff   Topic: Megabit for cartridge space: Why?

Posted: Thu May 11, 2017 8:39 am 

Replies: 17
Views: 1600


Except the end of the "Why Your Game Paks Never Forget" article in Nintendo Power was fairly clear that more ...

 Forum: General Stuff   Topic: Megabit for cartridge space: Why?

Posted: Wed May 10, 2017 8:29 pm 

Replies: 17
Views: 1600


Except the end of the "Why Your Game Paks Never Forget" article in Nintendo Power was fairly clear that more ...

 Forum: NESemdev   Topic: Nintendo Power #20 revealed how games work

Posted: Thu Dec 22, 2016 3:29 pm 

Replies: 5
Views: 974


I've mentioned "Why Your Game Paks Never Forget" previously.

It's telling that my first thought after seeing "Not Compressed" on page 31 is "Is that guy trying to set up a T-Spin Triple?"

 Forum: SNESdev   Topic: Enjoying your froyo?

 Post subject: Re: SNES Tilemap Editor?
Posted: Sun Aug 23, 2015 7:00 am 

Replies: 279
Views: 19735


... numbers). The second was titled "Why Game Paks Never Forget" or the like. I remember it using an analogy that one ...

 Forum: NESdev   Topic: Save data corruption on flashcarts?

Posted: Mon Jan 12, 2015 1:07 pm 

Replies: 14
Views: 1984


The "Why Game Paks Never Forget" article in Nintendo Power states that MMC5 contains improved ...

 Forum: NESdev   Topic: Several Famicom Nes Documents... in Japanese

Posted: Wed Oct 23, 2013 8:32 am 

Replies: 96
Views: 16802


Bregalad wrote:
So, "MMC" actually means "Multi Memory controller" officially.

Maybe it does in Japan, but in USA it's Memory Management Controller according to the article "Why Game Paks Never Forget" in Nintendo Power #20 (March 1991). Perhaps it's like cassette vs. Game Pak.

 Forum: NESemdev   Topic: Current Mapper List?

Posted: Mon May 16, 2011 12:47 am 

Replies: 21
Views: 5985


... think so in the classic article Why Game Paks Never Forget . It described the progression from NROM to UNROM to the MMCs. ...

 Forum: NESemdev   Topic: Current Mapper List?

Posted: Sun May 15, 2011 6:05 pm 

Replies: 21
Views: 5985


Dr. Floppy wrote:
But because "emm-emm-cee" is rhetorically clunky

Nintendo Power magazine didn't think so in the classic article Why Game Paks Never Forget. It described the progression from NROM to UNROM to the MMCs.

 Forum: General Stuff   Topic: Nuntendo NES-era terminology?

Posted: Wed Sep 06, 2006 3:52 pm 

Replies: 14
Views: 4004


... mappers are not called MMC in the "Why Game Paks Never Forget" article in Nintendo Power . But they're not called "mappers" ...

 Forum: NESdev   Topic: MMC = Multi Memory Controller ?

Posted: Fri Dec 23, 2005 10:53 pm 

Replies: 13
Views: 4991


I found a transcription of "Why Your Game Paks Never Forget" here, but it was in MS Works format. I used frhed, Windows 2000 Notepad, and MS-DOS Editor to get it into a format that anyone on the internets can read.

Why Your Game Paks Never Forget -- for best results use Times New Roman

 Forum: NESdev   Topic: MMC = Multi Memory Controller ?

Posted: Sat Dec 17, 2005 4:25 pm 

Replies: 13
Views: 4991


... public (in this case as part of "Why Your Game Paks Never Forget" in NP #20), it's no longer subject to trade secret law. Trademark: ...
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