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 Forum: Newbie Help Center   Topic: Chr-Ram bankswitching

 Post subject: Re: Chr-Ram bankswitching
Posted: Wed Jun 07, 2017 7:40 am 

Replies: 12
Views: 2158


Yeah, I figure it's that simple. I'm a step before that, though. Where in memory are the CHR banks to set up in the first place? I guess that was the crux of my question.

Thanks, friend!

 Forum: Newbie Help Center   Topic: Chr-Ram bankswitching

 Post subject: Chr-Ram bankswitching
Posted: Wed Jun 07, 2017 7:01 am 

Replies: 12
Views: 2158


Hey all! Project is winding down. Starting to add some unplanned *flair*. Figured I'd try my hand at injecting some animated background tiles, since I'm using UnRom512 and the mapper supports chr ram bankswitching. But I'm running against a void in my conceptual understanding, I guess. The game uses...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Tue Mar 14, 2017 9:35 am 

Replies: 37
Views: 9167


Thank god. Thanks for the bug report! It actually drew my attention to another potential problem that I fixed while I was at it. Now, there seems to be only one lingering *bug* that I can't track down, and that's random instances of hurt cycle going on forever. That'll be next, after I do some memor...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Tue Mar 14, 2017 9:13 am 

Replies: 37
Views: 9167


I'd be curious to know if this patch fixes the problem? I fixed one or two of the other bugs here, so memory addresses may be slightly different, but in the same general area. I did cap that lookup with a bcc in stead of an equivocation...I guess it's possible multiple inputs were being pressed in t...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Tue Mar 14, 2017 4:21 am 

Replies: 37
Views: 9167


Yeah - what you're describing makes sense if y continues to increase passed 8 (which it should behard limted at) as the entered song pattern is an 8 byte array...and beyond that it's be messing with overwriting other variables. And the player changing color and losing melee is likely a change to the...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Mon Mar 13, 2017 4:07 pm 

Replies: 37
Views: 9167


Rainwarrior - I did find an anomaly in the music play mode...I WAS restarting the index at zero, but after 9 notes instead of after 8...for whatever reason. Odd. But anyway, I tried to get the bug you found to happen...but never got it to happen. Question - did this ONLY happen when you futzed aroun...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Mon Mar 13, 2017 12:07 pm 

Replies: 37
Views: 9167


Tokumaru - thanks man. That means a lot. I knew NOTHING when I started this. You, Kasumi, Rainwarrior and a few others helped me go light years beyond where I could've expected taking this. It's to the point where now, I feel like I can do any thing at all I want to...it's just a matter of what I ca...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Mon Mar 13, 2017 10:42 am 

Replies: 37
Views: 9167


What I do find to be great is how much growth I've seen in the community just since I've started this. Three years ago, when I started poking around asking people about homebrew and post market development and whatnot, the average person (even retro-game-lover) had no idea what I was talking about. ...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Mon Mar 13, 2017 9:50 am 

Replies: 37
Views: 9167


Tokumaru - it's completely true. They have nothing financially to gain. But what they're going to lose with the next generation is that connection they had with the 8 year old kids who are now 30, showing those games to their kids. The thing that opening this up might do is create brand identificati...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Mon Mar 13, 2017 9:49 am 

Replies: 37
Views: 9167


Thanks Erockbrox! And we'd love to have your feedback. We've started a thread in the discussion group there with some of the known bugs that we'll be patching this week. That feedback is invaluable, but also love to know about your experience with the game overall rather than having folks dive in lo...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Sun Mar 12, 2017 8:25 pm 

Replies: 37
Views: 9167


Helps a ton. I'm going to investigate. I will check out the file in the morning from my computer with FCEUX on it. This ALWAYS happens from music playing mode, though, correct? If so, I believe it is what I described and I'll certainly look into this one tomorrow!

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Sun Mar 12, 2017 7:25 pm 

Replies: 37
Views: 9167


Huh. So strange! Curious - were you bashing notes then hitting the Start button? Did it happen on a Start button press? That would at least make sense...that maybe it tried to read the pattern and did something anomalous. Alternatively, possibly I don't reset after 8 values...I thought I did, but ma...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Sun Mar 12, 2017 5:58 pm 

Replies: 37
Views: 9167


Thanks for the tips! And yeah, we have both rather *official* testers and more general testers. The official folks are digging deep and documenting...others, i just want to get perspective on their play experience overall. :-) There are platforming elements in this game, which is why we instituted t...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Sun Mar 12, 2017 4:48 pm 

Replies: 37
Views: 9167


Wow! I just got back from a weekend away at the film festival and got this great break down...thanks Rainwarrior!!! :-) It looks like *most* of the things you managed to muscle through on your own. We have a sort of manual that explains things a bit better in a few cases (like the being able to play...

 Forum: Homebrew Projects   Topic: Mystic Searches beta, playable now

Posted: Sat Mar 11, 2017 6:39 am 

Replies: 37
Views: 9167


Hey all - this community has been so incredibly supportive in helping this project get off the ground...it owes its existence to all of you and your constant and patient help. We are truly proud of what we've been able to create and it far surpasses our initial expectations, and it's 100% due to the...
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