
Search found 79 matches
- Sun Apr 05, 2020 6:18 am
- Forum: NES Hardware and Flash Equipment
- Topic: Forever DUO 852 Games of NES (405+447)
- Replies: 14
- Views: 4901
Re: Forever DUO 852 Games of NES (405+447)
Oops, my bad - I confused 4 Nin Uuchi with Shin 4 Nin Uuchi 

- Sat Apr 04, 2020 8:41 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Forever DUO 852 Games of NES (405+447)
- Replies: 14
- Views: 4901
Re: Forever DUO 852 Games of NES (405+447)
4 Nin Uchi Mahjong (first pic screenshot) is MMC5, so that board possibly emulates MMC5 - unless its a hack to a different mapper. (or miss-titled game)
- Thu Apr 02, 2020 6:22 am
- Forum: 2019 NESdev Competition
- Topic: Progress Thread - Blockage (formerly "Slide Game")
- Replies: 12
- Views: 7411
Re: Progress Thread - Blockage (formerly "Slide Game")
Thanks for this nice puzzler, I really like the mechanic and nice laid-back music 

- Wed Apr 01, 2020 8:34 pm
- Forum: 2019 NESdev Competition
- Topic: Nalleland
- Replies: 17
- Views: 9441
Re: Nalleland
Grab the latest git-version of fceux here & update: https://ci.appveyor.com/project/zeromus ... /artifacts
It has a fix for mapper 28, which is not contained in the latest release version of fceux (2.2.3)
It has a fix for mapper 28, which is not contained in the latest release version of fceux (2.2.3)
- Sun Mar 29, 2020 6:42 am
- Forum: NESemdev
- Topic: Mesen - NES Emulator
- Replies: 901
- Views: 464010
Re: Mesen - NES Emulator
Gilbert, I considered that, but I noticed a trend - once someone gets a large chunk of cash from kickstarter, they disappear from forums for a while.
- Sat Mar 28, 2020 8:24 pm
- Forum: NESemdev
- Topic: Mesen - NES Emulator
- Replies: 901
- Views: 464010
Re: Mesen - NES Emulator
HB-Commercial Game: Nebs 'n Debs / https://www.nebsndebs.com/ On first load, sound is normal. After pressing reset the game seems to incorrectly detect PAL/NTSC (I'm guessing?) and the music speeds up. It's not a big deal, really. And I realize there might be nothing you can do due to the game being...
- Mon Mar 09, 2020 4:59 am
- Forum: Newbie Help Center
- Topic: What sorts of limitations are there on moving backgrounds?
- Replies: 17
- Views: 8333
Re: What sorts of limitations are there on moving backgrounds?
Question:
How does the parallax background work in Metal Storm?
Is it a similar method to the spikes on Ninja Gaiden?
thanks
How does the parallax background work in Metal Storm?
Is it a similar method to the spikes on Ninja Gaiden?
thanks
- Sun Mar 08, 2020 8:15 am
- Forum: 2019 NESdev Competition
- Topic: Böbl
- Replies: 36
- Views: 33109
Re: Böbl
miau,
Awesome game, loving it!
Just curious - what's the secret behind the unmapped writes to 0x4020 / 0x4030?
0x4020 writes 0 and 0x4030 writes 0x90 in succession every frame.
Awesome game, loving it!
Just curious - what's the secret behind the unmapped writes to 0x4020 / 0x4030?
0x4020 writes 0 and 0x4030 writes 0x90 in succession every frame.
- Wed Mar 04, 2020 7:36 am
- Forum: NESemdev
- Topic: PPU wait for ready in Donkey Kong
- Replies: 26
- Views: 11195
Re: PPU wait for ready in Donkey Kong
I have found a contradictory game with regards to ppu warmup emulation (this might be relevant to you as well after you get mappers in): Magic John on Famicom. The game immediately starts putting stuff in PPU registers @ boot w/o waiting for the ppu to warm up(wait for vbl etc). If they are ignored ...
- Wed Mar 04, 2020 7:16 am
- Forum: Homebrew Projects
- Topic: Sam's Journey · A new NES game in the making
- Replies: 31
- Views: 20469
Re: Sam's Journey · A new NES game in the making
The third sneak-peak looks amazing! (as do the others) - awesome work!!
best regards,
- dink
best regards,
- dink
- Tue Feb 25, 2020 7:43 am
- Forum: SNESdev
- Topic: Need sound help emulating NES on SNES
- Replies: 33
- Views: 26755
Re: Need sound help emulating NES on SNES
You've made some really awesome progress with this, loving it! 

- Sun Feb 16, 2020 8:34 pm
- Forum: NESemdev
- Topic: Mesen - NES Emulator
- Replies: 901
- Views: 464010
Re: Mesen - NES Emulator
Sour, tokumaru,
Thanks for the explanations
best regards,
- dink
Thanks for the explanations

best regards,
- dink
- Sun Feb 16, 2020 5:41 pm
- Forum: NESemdev
- Topic: Mesen - NES Emulator
- Replies: 901
- Views: 464010
Re: Mesen - NES Emulator
Hi Sour, I have a silly question regarding nmi timing: I'm trying to understand proper nmi timing. Let's take for instance: SMB (or just about any game) - if you look in the event viewer, the nmi happens on line 241 between cycle 26 and 33. What's the logic behind the thing that causes the nmi to be...
- Wed Feb 05, 2020 9:38 pm
- Forum: General Stuff
- Topic: Word of notice: Byuu is changing usernames
- Replies: 10
- Views: 7986
Re: Word of notice: Byuu is changing usernames
Its a good read - I like this guy's passion! Quite admirable
- Wed Feb 05, 2020 6:17 pm
- Forum: Web Issues
- Topic: Are the account activation emails working?
- Replies: 4
- Views: 9000
Re: Are the account activation emails working?
tepples, tyvm 
