Search found 91 matches

by dink
Wed Apr 01, 2020 8:34 pm
Forum: 2019 NESdev Competition
Topic: Nalleland
Replies: 17
Views: 10108

Re: Nalleland

Grab the latest git-version of fceux here & update: https://ci.appveyor.com/project/zeromus ... /artifacts
It has a fix for mapper 28, which is not contained in the latest release version of fceux (2.2.3)
by dink
Sun Mar 29, 2020 6:42 am
Forum: NESemdev
Topic: Mesen - NES Emulator
Replies: 911
Views: 482274

Re: Mesen - NES Emulator

Gilbert, I considered that, but I noticed a trend - once someone gets a large chunk of cash from kickstarter, they disappear from forums for a while.
by dink
Sat Mar 28, 2020 8:24 pm
Forum: NESemdev
Topic: Mesen - NES Emulator
Replies: 911
Views: 482274

Re: Mesen - NES Emulator

HB-Commercial Game: Nebs 'n Debs / https://www.nebsndebs.com/ On first load, sound is normal. After pressing reset the game seems to incorrectly detect PAL/NTSC (I'm guessing?) and the music speeds up. It's not a big deal, really. And I realize there might be nothing you can do due to the game being...
by dink
Mon Mar 09, 2020 4:59 am
Forum: Newbie Help Center
Topic: What sorts of limitations are there on moving backgrounds?
Replies: 17
Views: 8785

Re: What sorts of limitations are there on moving backgrounds?

Question:
How does the parallax background work in Metal Storm?
Is it a similar method to the spikes on Ninja Gaiden?

thanks
by dink
Sun Mar 08, 2020 8:15 am
Forum: 2019 NESdev Competition
Topic: Böbl
Replies: 36
Views: 35134

Re: Böbl

miau,
Awesome game, loving it!

Just curious - what's the secret behind the unmapped writes to 0x4020 / 0x4030?
0x4020 writes 0 and 0x4030 writes 0x90 in succession every frame.
by dink
Wed Mar 04, 2020 7:36 am
Forum: NESemdev
Topic: PPU wait for ready in Donkey Kong
Replies: 26
Views: 11789

Re: PPU wait for ready in Donkey Kong

I have found a contradictory game with regards to ppu warmup emulation (this might be relevant to you as well after you get mappers in): Magic John on Famicom. The game immediately starts putting stuff in PPU registers @ boot w/o waiting for the ppu to warm up(wait for vbl etc). If they are ignored ...
by dink
Wed Mar 04, 2020 7:16 am
Forum: Homebrew Projects
Topic: Sam's Journey · A new NES game in the making
Replies: 31
Views: 22574

Re: Sam's Journey · A new NES game in the making

The third sneak-peak looks amazing! (as do the others) - awesome work!!

best regards,
- dink
by dink
Tue Feb 25, 2020 7:43 am
Forum: SNESdev
Topic: Need sound help emulating NES on SNES
Replies: 33
Views: 27574

Re: Need sound help emulating NES on SNES

You've made some really awesome progress with this, loving it! :)
by dink
Sun Feb 16, 2020 8:34 pm
Forum: NESemdev
Topic: Mesen - NES Emulator
Replies: 911
Views: 482274

Re: Mesen - NES Emulator

Sour, tokumaru,
Thanks for the explanations :)

best regards,
- dink
by dink
Sun Feb 16, 2020 5:41 pm
Forum: NESemdev
Topic: Mesen - NES Emulator
Replies: 911
Views: 482274

Re: Mesen - NES Emulator

Hi Sour, I have a silly question regarding nmi timing: I'm trying to understand proper nmi timing. Let's take for instance: SMB (or just about any game) - if you look in the event viewer, the nmi happens on line 241 between cycle 26 and 33. What's the logic behind the thing that causes the nmi to be...
by dink
Wed Feb 05, 2020 9:38 pm
Forum: General Stuff
Topic: Word of notice: Byuu is changing usernames
Replies: 10
Views: 8357

Re: Word of notice: Byuu is changing usernames

Its a good read - I like this guy's passion! Quite admirable
by dink
Wed Feb 05, 2020 6:17 pm
Forum: Web Issues
Topic: Are the account activation emails working?
Replies: 4
Views: 9217

Re: Are the account activation emails working?

tepples, tyvm :)
by dink
Wed Feb 05, 2020 7:58 am
Forum: nesdevWiki
Topic: Offline wiki
Replies: 2
Views: 10544

Re: Offline wiki

bunder, thank you very much!! :D Just what I was looking for!
by dink
Wed Feb 05, 2020 7:45 am
Forum: Web Issues
Topic: Are the account activation emails working?
Replies: 4
Views: 9217

Re: Are the account activation emails working?

I was unable to get one as well, I tried again a month later and it worked with gmail... If an admin can help me with this, that'd be great: delete user "dink" and rename this account "dinkc64" to "dink". explanation: first I signed up as user "dink" using my yahoo email - the activation never came ...
by dink
Sun Feb 02, 2020 11:10 pm
Forum: Homebrew Projects
Topic: Crypto (GGJ 2016 game)
Replies: 20
Views: 23782

Re: Crypto (GGJ 2016 game)

I figured out what was going wrong here: The game uses mmc3 (mapper#4), but it never writes any mapper registers. Some multicarts (powerpak) don't set up the default mapper regs for mmc3, so only the last bank gets mapped by default. Quick fix for this game, edit the iNES header and change the mappe...