Search found 2835 matches

by MottZilla
Wed Nov 14, 2007 3:56 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPAK, Games that don't register input
Replies: 23
Views: 23127

PowerPAK, Games that don't register input

I've now run into 2 games that both strangely don't register any input at all. They are Paperboy (U) and Dirty Harry (U). Has anyone else tested these games? For my they totally ignore controller input. I don't understand why.
by MottZilla
Fri Oct 05, 2007 2:27 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak: New Mappers need new ROM?
Replies: 25
Views: 8614

Maybe your real cartridge is dirty? Bad contacts/dirty contacts might cause such a problem. The PowerPAK being so young wouldn't have had as much time to gather dirt on the contacts.
by MottZilla
Wed Sep 26, 2007 3:21 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak Problem Games Thread
Replies: 127
Views: 37108

MMC4, Fire Emblem Gaiden has improved. The only problem I've noticed so far is the right side of some windows (outside of battle) are missing the right side. But the game is more enjoyable now that you can see your characters battling. =) Dirty Harry (U) still suffers the problem where input is not ...
by MottZilla
Wed Sep 19, 2007 9:01 pm
Forum: NESdev
Topic: Tutorials for [Bob Rost's] NBASIC?
Replies: 16
Views: 9207

Because I felt like poking around, I was looking at Sack of Flour - Heart of Gold tonight. When running it on Nintendulator previously and when testing it on a real NES I found that seemingly randomly the name tables would get trashed when it loaded a level. I also noticed on the title screen and le...
by MottZilla
Tue Sep 18, 2007 5:45 pm
Forum: NES Music
Topic: Help needed urgently (Nerd Tracker)
Replies: 4
Views: 4664

Perhaps you should give FamiTracker a try? http://famitracker.shoodot.net/
by MottZilla
Mon Sep 17, 2007 6:31 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak Problem Games Thread
Replies: 127
Views: 37108

Another game that doesn't work right that seems odd as it's marked as a good mapper. Fire Emblem Gaiden (MMC4). The game runs, but it's not doing it's MMC2 like bankswitching for graphics. This is most noticable whenever you character attacks his animation is all screwwed up tiles. Is MMC4 support i...
by MottZilla
Mon Sep 17, 2007 3:29 pm
Forum: NES Hardware and Flash Equipment
Topic: PowerPak Problem Games Thread
Replies: 127
Views: 37108

Could someone please load Dirty Harry (U) on their PowerPAK? It loads for me... but strangely it won't let me start the game. It just loops the intro forever. On the emulator I just press start and it begins, but on the NES it doesn't recognize it or something.
by MottZilla
Fri Sep 07, 2007 1:45 pm
Forum: Newbie Help Center
Topic: EPROMS ?
Replies: 7
Views: 3485

Maybe I had that confused and the thing I read was about EEPROM.
by MottZilla
Fri Sep 07, 2007 11:06 am
Forum: Newbie Help Center
Topic: EPROMS ?
Replies: 7
Views: 3485

I read an explanation once about EPROMs which was something like this. Each Bit in an EPROM is like a room with a tiny door. When you erase the EPROM you pack every room with people. When you program the EPROM you are using the programming voltage to push people out of the rooms. The EPROM decides w...
by MottZilla
Tue Aug 14, 2007 7:38 pm
Forum: NES Hardware and Flash Equipment
Topic: NOAC
Replies: 12
Views: 4714

Unless it's portable I don't see the point. The NES-on-a-Chip isn't 100% compatible. Lots of things just seem to be off. Use a real NES or Famicom for anything serious. Use NES-on-a-Chip if its free. If you have a whole NoaC system, use it for a doorstop. I played some stuff on a NoaC device before ...
by MottZilla
Mon Aug 13, 2007 5:42 pm
Forum: NESdev
Topic: Tutorials for [Bob Rost's] NBASIC?
Replies: 16
Views: 9207

Sadly no one that is really familar and experienced with the NES writes any tutorials for noobs, that's why. The only people thinking about the noobs are the noobs. I've noticed alot of homebrew and such doesn't even work too. Makes it alot harder to learn. I've been poking around and using Nestopia...
by MottZilla
Mon Aug 13, 2007 10:51 am
Forum: NESdev
Topic: Tutorials for [Bob Rost's] NBASIC?
Replies: 16
Views: 9207

The Sack of Flour game doesn't even work right on the emuators I use. The first level is ok but then the second has missing tiles, and the 3rd there are no background tile at all. Definitely learn to do it in ASM. NES isn't fast enough for having the luxury of some kind of high level language anyway.
by MottZilla
Sun Aug 12, 2007 9:48 pm
Forum: NES Hardware and Flash Equipment
Topic: disabling lockout chip
Replies: 16
Views: 6434

Well thank you, that makes sense now. Soldering one wire isn't so bad. I imagine you could actually solder it to the ground on the chip itself if you wanted. One short little wire then.
by MottZilla
Sun Aug 12, 2007 1:31 pm
Forum: NES Hardware and Flash Equipment
Topic: disabling lockout chip
Replies: 16
Views: 6434

From everything I've heard you can leave the pin floating, you don't have to ground it. I've never really heard a good reason for why you'd want to ground it rather than just leave it not connected.
by MottZilla
Thu Dec 07, 2006 1:20 pm
Forum: NES Hardware and Flash Equipment
Topic: Universal NES flash cartridge considerations
Replies: 68
Views: 25334

It certainly sounds nice. But the whole versatility/emulating all the mappers you can is clearly what casual rom players want. For development/homemade games, wouldn't it be easier if someone designed a programmable (Flash) cartridge that had a mapper with enough features for whatever your project m...