Search found 951 matches

by qbradq
Sat Dec 28, 2013 5:28 pm
Forum: NESdev
Topic: uc65, a Mid-Level Language Compiler READY FOR USE!
Replies: 161
Views: 40291

Re: uc65, a Mid-Level Language Compiler READY FOR USE!

Woops, I forgot to test for the STA case, and that code was not working. I've added another regression test for that case and fixed the issue. Please try RC6, now attached to the first post.
by qbradq
Fri Dec 27, 2013 12:28 pm
Forum: Reproduction
Topic: INL-ROM v3 DISCRETE dev/repro flash boards
Replies: 5
Views: 4366

Re: INL-ROM v3 DISCRETE dev/repro flash boards

Allow me to wipe the drool from my face.

*wipe*

Yay! I LOVES YOU MAN!!!

Will the first batch be available for purchase on your site, or will we need to contact you to special order them? Can you help me understand if there will be WRAM available on the board?

Thanks!
by qbradq
Fri Dec 27, 2013 9:40 am
Forum: NESdev
Topic: uc65, a Mid-Level Language Compiler READY FOR USE!
Replies: 161
Views: 40291

Re: uc65, a Mid-Level Language Compiler READY FOR USE!

There's a new build on the first post, RC5, which contains the fix for Issue 5 described above. I still haven't dug into the import issue, I should be working on that today after I get caught up on some house work :) The fix should also avoid some other issues I hadn't considered with the optimizer....
by qbradq
Thu Dec 26, 2013 3:28 pm
Forum: NESdev
Topic: uc65, a Mid-Level Language Compiler READY FOR USE!
Replies: 161
Views: 40291

Re: uc65, a Mid-Level Language Compiler READY FOR USE!

INL, Thank you so much for your continued bug reports! I have created issue 5 for this issue and have reproduced it in the test files. I took some time off for the holidays, but am working on things now :) I'm glad you figured out continue / break. I will try to re-write that section to be more clea...
by qbradq
Thu Dec 19, 2013 8:02 am
Forum: NESdev
Topic: uc65, a Mid-Level Language Compiler READY FOR USE!
Replies: 161
Views: 40291

Re: uc65, a Mid-Level Language Compiler READY FOR USE!

Thanks for the bug report INL! I have raised Issue 4 in the bug tracker to track the status of this issue. The issue has been reproduced and a failing regression test added to source control. I am working on the fix now. I'll also update this thread when I fix it.
by qbradq
Wed Dec 18, 2013 7:22 am
Forum: NES Hardware and Flash Equipment
Topic: Kazzo USB rom dumper / dev cart programmer
Replies: 669
Views: 327951

Re: Kazzo USB rom dumper / dev cart programmer

Glad to hear things are back on track! This is still a wonderfully useful tool, and by far the cheapest and easiest NES hardware development tool I've ever owned!
by qbradq
Wed Dec 18, 2013 7:11 am
Forum: NESdev
Topic: uc65, a Mid-Level Language Compiler READY FOR USE!
Replies: 161
Views: 40291

Re: uc65, a Mid-Level Language Compiler READY FOR USE!

Can you help me understand how the first scenario "broke"? Does sprite.uc import global.uc? I think I may have an issue with the way I am preventing multiple imports, let me look into this. Also, I have updated the documentation regarding the loop statement to be correct. Thank you all for your pati...
by qbradq
Wed Dec 11, 2013 4:59 pm
Forum: Reproduction
Topic: NES cart production
Replies: 18
Views: 8178

Re: NES cart production

That's another way to turn the phrase, yes.
by qbradq
Tue Dec 10, 2013 12:59 pm
Forum: NESdev
Topic: uc65, a Mid-Level Language Compiler READY FOR USE!
Replies: 161
Views: 40291

Re: uc65, a Mid-Level Language Compiler READY FOR USE!

Thanks for working that out. The 90 thing was based on reading the source code. Like I said, documentation is no good for this. I have attached a new zip file, rc4, to the first post. This contains a new JAR file with the 00 fix, the stderr fix and the percision / precision spelling correction. I am...
by qbradq
Mon Dec 09, 2013 7:51 am
Forum: NES Hardware and Flash Equipment
Topic: NES Cart PCB Dimensions
Replies: 32
Views: 20829

Re: NES Cart PCB Dimensions

Sure, anything you're willing to share would be awesome.
by qbradq
Mon Dec 09, 2013 7:48 am
Forum: Reproduction
Topic: NES cart production
Replies: 18
Views: 8178

Re: NES cart production

Doing business with retrozone is not a pleasant experience. Hopefully if the proprietor sees this thread they can take it as constructive criticism from long-time customers and understand that things need to change. Otherwise these young bucks are going to be running them out of business. The names ...
by qbradq
Mon Dec 09, 2013 7:42 am
Forum: NESdev
Topic: uc65, a Mid-Level Language Compiler READY FOR USE!
Replies: 161
Views: 40291

Re: uc65, a Mid-Level Language Compiler READY FOR USE!

loop is an explicit infinite loop. "while 1=1" will still execute a comparison. There's no compile-time optimization to remove this comparison. Banking of both RAM and ROM is left to the user to implement and not mess up. Also, to a previous point you had, the OMA page $0200 is already set up in the...
by qbradq
Sun Dec 08, 2013 7:49 pm
Forum: Reproduction
Topic: SGROM Wiring same as SNROM?
Replies: 19
Views: 9610

Re: SGROM Wiring same as SNROM?

Just in case someone comes looking at this, SGROM boards do not use WRAM whereas SNROM does. SGROM boards cannot be used for SNROM games. You might want to have a look at INL's flash carts and programmer here: http://www.infiniteneslives.com/products.php.
by qbradq
Sun Dec 08, 2013 6:54 pm
Forum: NESdev
Topic: uc65, a Mid-Level Language Compiler READY FOR USE!
Replies: 161
Views: 40291

Re: uc65, a Mid-Level Language Compiler READY FOR USE!

I am super excited about this INL! I have the flu right now, but when I'm better I'll fix the typos and put up the links. Also, there is no end clause for loop. That was dropped from the language spec but apparently forgot to take it out of the docs. Subroutine parameters are copy-on-call. If you wa...
by qbradq
Sat Dec 07, 2013 10:40 am
Forum: 2014 NESdev Competition
Topic: 2014 NESDev Compo - Guidelines/Rules
Replies: 115
Views: 72466

Re: 2014 NESDev Compo - Guidelines/Rules

I like the mapper-specific guidelines. That helps a heck of a lot!