Search found 27 matches

by fogota
Fri May 22, 2009 9:57 am
Forum: NESdev China
Topic: 我新开的BBS
Replies: 6
Views: 27832

那有什么~~~呵呵~~~圈子小嘛,

全中国13亿的人,这个圈子里的人有没有200?

我冲动的估计,有1/4到我的群里了.
by fogota
Wed May 20, 2009 9:08 am
Forum: NESdev China
Topic: 我新开的BBS
Replies: 6
Views: 27832

我新开的BBS

大家支持一下。。。
http://devfc.ttsite.com/index.php

已经打不开了。。算了。

http://tieba.baidu.com/f?kw=%E7%BB%B4%E ... BA&fr=wwwt
by fogota
Tue Apr 28, 2009 6:23 am
Forum: NESdev China
Topic: 用FC计算生肖(THE LUNAR YEAR MASCOTS OF CHINA)
Replies: 11
Views: 41792

I use cc65 http://www.cc65.org/ , but I've also worked with many other assembler programs. cc65 has a C compiler, but I never use that part. I have seen a few good programs use the nbasic compiler. Really the best way to update VRAM, is to use the NMI interrupt. But since that's in assembly I don't...
by fogota
Sun Apr 26, 2009 8:54 am
Forum: NESdev China
Topic: 用FC计算生肖(THE LUNAR YEAR MASCOTS OF CHINA)
Replies: 11
Views: 41792

Most of the time, you don't need to wait for the end of vblank. You can just set up the scroll registers, run your outside-of-vblank code, and wait for the NMI handler to run again. Historical note: Some early homebrew developers assumed that the NES's vblank flag behaved like Nesticle's. In Nestic...
by fogota
Sun Apr 26, 2009 8:43 am
Forum: NESdev China
Topic: 用FC计算生肖(THE LUNAR YEAR MASCOTS OF CHINA)
Replies: 11
Views: 41792

Sorry about the slow reply. Greedy Snake is pretty cool, I only tested it on emulators so far, but it seems to work there. One misspelling is that it says "GAME LEVE" instead of "GAME LEVEL". I've never used nbasic so it confuses me a bit, so I'm not sure of what to change to fix the graphics in th...
by fogota
Sat Apr 11, 2009 9:03 pm
Forum: NESdev China
Topic: 用FC计算生肖(THE LUNAR YEAR MASCOTS OF CHINA)
Replies: 11
Views: 41792

It's not my first program.It's the second.

THe first program is GREEDY SNAKE.

HA..HA.. at the same net-disk.

Download here
http://www.uushare.com/group/10085/topic/11555

http://www.uushare.com/user/fogota/files/1131553
by fogota
Sat Apr 11, 2009 8:52 pm
Forum: NESdev China
Topic: 用FC计算生肖(THE LUNAR YEAR MASCOTS OF CHINA)
Replies: 11
Views: 41792

With your help, too much honor to it.

I'm using the NBasic Compiler.

Here the asm & NBasic code.

http://www.uushare.com/user/fogota/files/1487930

my friends at NET ,they are going to add some pritrues to it.
by fogota
Sat Apr 11, 2009 10:55 am
Forum: NESdev China
Topic: 用FC计算生肖(THE LUNAR YEAR MASCOTS OF CHINA)
Replies: 11
Views: 41792

用FC计算生肖(THE LUNAR YEAR MASCOTS OF CHINA)

FC(任天堂NES)自编程序.创意作品,首次将FC当成是小程序使用.
全英文版.全文字程序.输入年份计算生肖

Do you want know what Mascots in the Lunar Year of China?
Tell me a year which you want known. And I'll tell you.

Here,I use FC.

Download here

now , new download : http://fogota.ys168.com/
by fogota
Sat Feb 28, 2009 12:42 am
Forum: NESdev China
Topic: fc游戏业余开发
Replies: 7
Views: 34807

be_top wrote:Anyone can made a card to copy NES for playing in FC and TV?!
Could U tell me how can I DO?
:roll:
We made a ROM and play in Computer or MP4.

We do not use the cards ,usually.It so trouble.
by fogota
Fri Feb 27, 2009 6:48 pm
Forum: NESdev China
Topic: 关于playpower.org
Replies: 0
Views: 17475

http://nesdev.com/bbs/viewtopic.php?t=4814 http://petruza.com.ar/rnes/rNES-0.1.zip 第一个是滚屏范例 第二个是音乐节奏控制范例 -------------------------------------------- rNES 一个基于cc65的开发包,内含例程及编译结果 http://dev.playpower.org/tiki-download_file.php?fileId=13 -------------------------------------------- 这两个链接指向的文件应该是相同的.
by fogota
Wed Feb 18, 2009 7:19 am
Forum: NESdev China
Topic: fc游戏业余开发
Replies: 7
Views: 34807

呵呵,,,我正写游戏,,,业余的~~~
by fogota
Mon Feb 16, 2009 6:36 pm
Forum: NESdev China
Topic: 庆祝有我们自己的天地了!
Replies: 6
Views: 34539

呵呵,我也来凑热闹~~