Search found 1068 matches

by zzo38
Sun Jan 05, 2020 11:28 am
Forum: SNESdev
Topic: Save State/Load State GUI in emulators...
Replies: 38
Views: 22379

Re: Save State/Load State GUI in emulators...

I like having the date on there, and having a screenshot isn't so bad either (although, if you have a lot of save files, there might not be room to display all of them at once; you also need to store the screenshot in each save file so it will also use disk space). Actually these are something I wan...
by zzo38
Sun Jan 05, 2020 11:18 am
Forum: General Stuff
Topic: What code editor do you use?
Replies: 25
Views: 11123

Re: What code editor do you use?

I use vim. I think it is good. Here are some of the things I like:
  • Numeric prefixes and many kind of motion-based commands.
  • Ability to call external programs to affect it.
  • Regular expressions.
  • Split screen.
  • Many other stuff, too. I just think this kind of user interface is better.
by zzo38
Fri Dec 27, 2019 7:29 pm
Forum: Membler Industries
Topic: GTMP3 - GTROM variant with MP3 sound expansion
Replies: 9
Views: 12379

Re: GTMP3 - GTROM variant with MP3 sound expansion

I can understand what some would see as an advantage of RacerMate Challenge -style battery-backed CHR RAM over self-flashable ROM: it's less likely to cause program loss in case of a severe program defect discovered only after everything has shipped. Mapper register also mirrored at $1xxx and $3xxx...
by zzo38
Fri Dec 27, 2019 10:38 am
Forum: Membler Industries
Topic: GTMP3 - GTROM variant with MP3 sound expansion
Replies: 9
Views: 12379

Re: GTMP3 - GTROM variant with MP3 sound expansion

I read the documentation for GTROM, and my suggestions are to have a variant as following: Mapper register also mirrored at $1xxx and $3xxx (and don't care if it is a read or write). (This causes it to overlap RAM mirrors. There are advantages to overlapping the RAM mirrors in this way.) No rewritin...
by zzo38
Thu Dec 19, 2019 11:26 pm
Forum: Homebrew Projects
Topic: NES Gameboy Printer Projects
Replies: 5
Views: 4029

Re: NES Gameboy Printer Projects

OK. I thought of a different way to implement printing, which is to connect the tape port to a fax machine, but will that even work? I don't know.
by zzo38
Sun Dec 01, 2019 9:10 pm
Forum: Homebrew Projects
Topic: Plush in a Twisted World
Replies: 8
Views: 6654

Re: Plush in a Twisted World

What I think should be fix is if you lose then you can start again the same level (reset the score and everything else in the level how it is when level is starting, except how many hearts you have is refilled to four), rather than game over. (Some other computer games are doing like that, too. Some...
by zzo38
Sat Nov 30, 2019 12:50 pm
Forum: phpBB Issues
Topic: What happened to the Nesdev phpBB theme?!?!
Replies: 79
Views: 28056

Re: What happened to the Nesdev phpBB theme?!?!

I use a custom CSS on my end to customize the dark theme, removing all of the icons and animations and most of the rounded corners and a lot of other stuff, making so that more stuff can fit on the screen at once. I can add my own text indications with such codes like: .topic_unread_locked::before {...
by zzo38
Fri Nov 29, 2019 1:53 pm
Forum: phpBB Issues
Topic: What happened to the Nesdev phpBB theme?!?!
Replies: 79
Views: 28056

Re: What happened to the Nesdev phpBB theme?!?!

I think making it with NNTP would fix many of these problems. Then you can use your own software with your own theme. Maybe have both the NNTP interface and the HTML interface, and then you can have the best of both. In theory, it should be possible to make a menu show and hide itself with a click u...
by zzo38
Fri Nov 22, 2019 2:14 pm
Forum: phpBB Issues
Topic: What happened to the Nesdev phpBB theme?!?!
Replies: 79
Views: 28056

Re: What happened to the Nesdev phpBB theme?!?!

You can change to a dark theme in the user settings, but that won't quite restore it. Another thing you can do is User CSS (set it up in your web browser; you may need an extension). I have made many changes on my own computer, so that more stuff will fit on the screen at once, and other stuff. Howe...
by zzo38
Sun Oct 27, 2019 4:36 pm
Forum: General Stuff
Topic: I think that you should set up a NNTP for NESdev
Replies: 5
Views: 5617

I think that you should set up a NNTP for NESdev

I think that NNTP is much better than web forum and mailing list (and IRC is better than Discord); however, you could also have multiple interfaces to the same messages if wanted (although, when posting messages by NNTP you must ensure that the message ID and other stuff is not mangled by doing so)....
by zzo38
Sun Oct 20, 2019 1:12 pm
Forum: General Stuff
Topic: Character Art ]|[
Replies: 8
Views: 5574

Re: Character Art ]|[

Why should the heart be kept as part of the cloak? It seem like is clearly separate to me (although maybe the cloak would have its own heart on it; if it is a hole, then it wouldn't be like that). Also it look like cloak is caught on one rabbit ear, and is also seems to be crossing through their hai...
by zzo38
Sun Oct 20, 2019 1:06 pm
Forum: NES Graphics
Topic: Fizzter, an organic stub serif font for a counting game
Replies: 14
Views: 18172

Re: Fizzter, an organic stub serif font for a counting game

Fizzter and other bitmap fonts are maintained in GitHub now: pinobatch/bitmap-fonts There are other bitmap font formats, such as PK and GF (for printer fonts), and PCF and FON (for screen fonts), although those formats are monochrome (and I prefer the monochrome fonts, which are less fuzzy). Conver...
by zzo38
Fri Aug 30, 2019 2:57 pm
Forum: Homebrew Projects
Topic: Raspberry pi in a NES cart
Replies: 44
Views: 37196

Re: Raspberry pi in a NES cart

It is possible with the cartridge that you can then get all points addressable, with 8x1 areas of colours (rather than 16x16). (I guess it does this already.) On Famicom, you could also use Raspberry pi for audio, too, probably (you could also combine this with 2A03 audio if wanted). And then, (on R...
by zzo38
Fri Jul 05, 2019 1:10 pm
Forum: Homebrew Projects
Topic: Berzerk
Replies: 9
Views: 7930

Re: Berzerk

I have a suggestion about this kind of sale: You should include the mapper number in the description.
by zzo38
Sat May 11, 2019 10:55 am
Forum: General Stuff
Topic: "Modern compilers will outperform handwritten assembly."
Replies: 19
Views: 13953

Re: "Modern compilers will outperform handwritten assembly."

"Modern compilers will outperform handwritten assembly." I think it depends on the program being written, on the compiler, on the computer (or VM) being targeted, and on the programmer. (In some cases, I know because I have tried it, that the handwritten assembly code will work better.)