Search found 93 matches

by Guilty
Sat Apr 09, 2016 4:39 pm
Forum: Newbie Help Center
Topic: Storing Addresses as Values
Replies: 6
Views: 2141

Re: Storing Addresses as Values

This is just about the fastest moving and most helpful forum I've ever signed in to. Thanks guys, this is crazy useful information. My megasprite routine is approaching feature complete and I'll save that link.
by Guilty
Sat Apr 09, 2016 11:02 am
Forum: Newbie Help Center
Topic: Storing Addresses as Values
Replies: 6
Views: 2141

Re: Storing Addresses as Values

lda #LOW(MetaSprite0) YOU CAN PUT LITERALS ON THAT SHIT? Assembly language is awesome. ;load the first byte of the meta-sprite ldy #$00 lda [spriteframe], y Okay, I see where we're going. This is fantastically useful. I skimmed through the topic you linked, too, and there was some useful informatio...
by Guilty
Fri Apr 08, 2016 11:22 pm
Forum: Newbie Help Center
Topic: Storing Addresses as Values
Replies: 6
Views: 2141

Storing Addresses as Values

I'm here straight from NerdyNights, Easy6502 by Skilled Rick, useage.txt included with NESASM, Patater, and every other resource I could find (nesdev wiki included) and I'm not sure I've got my terms correct. That being said: I'm learning NESASM and attempting to create a general-purpose megasprite ...