Search found 90 matches

by bazza
Wed Dec 27, 2017 10:42 pm
Forum: Homebrew Projects
Topic: battle girl (It deserves a version 8BIT)
Replies: 19
Views: 8076

Re: battle girl (It deserves a version 8BIT)

dougeff wrote:I think there should be a 2d demake of Minecraft for an 8bit system. The graphics are already pixelated.
It does not need to be of big relution only have good music!
by bazza
Tue Dec 26, 2017 12:25 pm
Forum: Homebrew Projects
Topic: battle girl (It deserves a version 8BIT)
Replies: 19
Views: 8076

Re: battle girl (It deserves a version 8BIT)

For now only I have the wish

The beautiful is as it generates a melodia more complex level to level
by bazza
Fri Dec 15, 2017 9:06 am
Forum: NES Music
Topic: Create 4-bit unsigned little endian PCM samples?
Replies: 26
Views: 10089

Re: "Ghostbusters!" PCM little help needed

@nesrocks I want to see the version that these doing of ghostbuster
by bazza
Wed Dec 13, 2017 4:36 pm
Forum: NES Music
Topic: Create 4-bit unsigned little endian PCM samples?
Replies: 26
Views: 10089

Re: "Ghostbusters!" PCM little help needed

You can share the original sound ?
by bazza
Wed Dec 13, 2017 2:35 pm
Forum: NES Music
Topic: Create 4-bit unsigned little endian PCM samples?
Replies: 26
Views: 10089

Re: "Ghostbusters!" PCM little help needed

This archive weighs much less
by bazza
Wed Dec 13, 2017 10:50 am
Forum: NES Music
Topic: Create 4-bit unsigned little endian PCM samples?
Replies: 26
Views: 10089

Re: "Ghostbusters!" PCM little help needed

That assembler these using?

Always I wanted a game of ghostbuster filmation :P
by bazza
Tue Dec 12, 2017 1:02 pm
Forum: NESdev International
Topic: hola (español -castellano)
Replies: 15
Views: 15972

Re: hola (español -castellano)

WOW solo quitan la EEPROM (bios) con la computadora encendida.
muchas gracias
by bazza
Sun Dec 10, 2017 6:39 am
Forum: Homebrew Projects
Topic: BomberMan / Dynablaster style game
Replies: 9
Views: 4799

Re: BomberMan / Dynablaster style game

beautiful game.
bomberman moves sprite by sprite, not to remain in the middle of corridor.
by bazza
Tue Dec 05, 2017 8:30 am
Forum: NES Music
Topic: More NSF Requests
Replies: 2984
Views: 1040005

Re: More NSF Requests

TheJuanCarlos64 wrote:Oh Man!
Some Missing Files. Enjoy Ripping
I think that this serious game much better if the character does not jump
by bazza
Sun Dec 03, 2017 10:55 am
Forum: NES Music
Topic: NSF2NES
Replies: 5
Views: 4583

Re: NSF2NES

thanks!
by bazza
Sat Dec 02, 2017 7:24 pm
Forum: NES Music
Topic: NSF2NES
Replies: 5
Views: 4583

Re: NSF2NES

I wish to put music in vegaplay. But I do not understand:

Load Address: 0x8000
Init Address: 0x8003
Play Address: 0x8000

As I find these directions?
by bazza
Fri Dec 01, 2017 12:00 pm
Forum: Homebrew Projects
Topic: La capi
Replies: 9
Views: 4383

Re: La capi

I believes a program for simpliciar the quantity of characters
by bazza
Fri Dec 01, 2017 9:23 am
Forum: NESdev International
Topic: hola (español -castellano)
Replies: 15
Views: 15972

Re: hola (español -castellano)

La verdad seria muy bueno que describas el proceso detalladamente.
gracias por la ayuda
by bazza
Thu Nov 30, 2017 6:26 pm
Forum: NESdev International
Topic: hola (español -castellano)
Replies: 15
Views: 15972

Re: hola (español -castellano)

que creativo, no lo había pensado nunca. gracias
algún tutorial contando este modo de flash?