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No unread posts New users: How to fit in

tepples

0

10338

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts NES assembler

never-obsolete

3

3090

Wed Jan 04, 2006 10:30 am

Guest View the latest post

No unread posts Making a Mario-Style Platformer! But need some code

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Hamtaro126

19

14452

Mon Jan 02, 2006 9:03 pm

abonetochew View the latest post

No unread posts online nes book

WhoaMan

4

2999

Sun Jan 01, 2006 1:39 am

NES View the latest post

No unread posts Quick question on bankswitching

tokumaru

1

1780

Tue Dec 27, 2005 8:42 am

Memblers View the latest post

No unread posts Simple No-Modification Devcart Idea

blargg

5

2822

Sun Dec 25, 2005 11:03 pm

Movax View the latest post

No unread posts MMC = Multi Memory Controller ?

Bregalad

13

5607

Sat Dec 24, 2005 10:11 am

Great Hierophant View the latest post

No unread posts Graphical features of MMC5

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tokumaru

23

9077

Fri Dec 16, 2005 9:43 am

Bregalad View the latest post

No unread posts Limitations on MMC3's scanline counter

tokumaru

14

6198

Wed Dec 14, 2005 3:44 pm

blargg View the latest post

No unread posts Really good "special effects" in games

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tokumaru

40

15871

Tue Dec 13, 2005 10:06 am

Bregalad View the latest post

No unread posts NesDevKit

Roth

1

2960

Sun Dec 11, 2005 5:01 am

RoboNes View the latest post

No unread posts Object collision

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Celius

107

41726

Fri Dec 09, 2005 9:23 am

Bregalad View the latest post

No unread posts Cheater Check ROM Project

sois

8

5209

Tue Dec 06, 2005 12:39 am

Quietust View the latest post

No unread posts Need help detecting cheaters.

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sois

17

9230

Sun Dec 04, 2005 10:14 pm

sois View the latest post

No unread posts Partial Scrolling

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Celius

59

33677

Thu Nov 24, 2005 8:12 am

tokumaru View the latest post

No unread posts Graphics

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Lloyd Gordon

22

9698

Mon Nov 21, 2005 11:38 am

Bregalad View the latest post

No unread posts Algorithm

xensyria

0

2115

Thu Nov 17, 2005 6:23 am

xensyria View the latest post

No unread posts Super Mario Bros Source code Help!

Hamtaro126

4

4953

Sat Nov 12, 2005 9:05 pm

Jagasian View the latest post

No unread posts Simple Zelda MMC1 question

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kyuusaku

15

8218

Sat Nov 12, 2005 2:49 pm

Memblers View the latest post

No unread posts NES scrolling explained (Loopy's docs explained)

Disch

3

7805

Thu Nov 10, 2005 1:11 pm

Guest View the latest post

No unread posts image as background

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g-fighter

19

9197

Thu Nov 10, 2005 12:04 pm

tokumaru View the latest post

No unread posts AI aiming

Celius

7

3991

Thu Nov 10, 2005 10:10 am

Bregalad View the latest post

No unread posts best game engine methods

WhoaMan

5

4460

Tue Nov 08, 2005 10:52 am

Bregalad View the latest post

No unread posts Garage Cart - the series

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Memblers

23

16864

Sun Nov 06, 2005 5:41 am

Memblers View the latest post

No unread posts Complete Hardware/Software/File List

xensyria

2

4707

Sun Oct 30, 2005 11:25 am

Bregalad View the latest post

No unread posts Level designing

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Celius

111

32286

Sun Oct 30, 2005 9:12 am

hamtaro126 (mark sallee) View the latest post

No unread posts NES Cartridge Combos

Khazeroth

6

4758

Tue Oct 25, 2005 11:56 am

tepples View the latest post

No unread posts About disassembler

xian106

10

12543

Fri Oct 21, 2005 3:34 am

family_programmer View the latest post

No unread posts My RLE Compression method

Celius

8

4947

Tue Oct 18, 2005 8:55 pm

Celius View the latest post

No unread posts CHR extracting - when can(not) it be done?

g-fighter

3

2734

Mon Oct 10, 2005 7:44 am

tepples View the latest post

No unread posts Obtaining 11-bit pitch period only by calculation

Bregalad

4

2888

Sun Oct 09, 2005 1:10 am

Bregalad View the latest post

No unread posts More questions concerning the 6502 in the NES

Guest

5

3341

Wed Oct 05, 2005 10:56 am

blargg View the latest post

No unread posts SMC Header

xensyria

10

5740

Sat Oct 01, 2005 8:58 pm

kyuusaku View the latest post

No unread posts An odd question about the NES and Speech within games.

Norrin_Radd

3

3040

Sat Oct 01, 2005 1:36 pm

Norrin_Radd View the latest post

No unread posts 2A03's core

drk421

1

2089

Fri Sep 30, 2005 11:45 pm

Quietust View the latest post

No unread posts Running on a real NES checklist

family_programmer

4

3208

Wed Sep 28, 2005 1:10 pm

Bregalad View the latest post

No unread posts Joypad D1

Bregalad

14

6364

Tue Sep 27, 2005 8:55 am

Bregalad View the latest post

No unread posts Copiers

xensyria

9

4653

Tue Sep 27, 2005 8:08 am

kyuusaku View the latest post

No unread posts PPU scanline docs wrong?

blargg

6

4133

Sun Sep 25, 2005 4:50 pm

blargg View the latest post

No unread posts Help with MMC3 $8000.7

kyuusaku

4

3222

Sun Sep 25, 2005 7:01 am

kyuusaku View the latest post

No unread posts What ever happend to that nes rpg?

dXtr

9

5601

Thu Sep 22, 2005 2:31 pm

Quietust View the latest post

No unread posts ca65 Mystical Problem ;)

Guest

8

5269

Sun Sep 18, 2005 11:18 pm

alekhine View the latest post

No unread posts Call me stupid, but I can't understand Loopy's scrooling doc

tokumaru

14

6803

Mon Sep 12, 2005 12:13 pm

tepples View the latest post

No unread posts DreamEmulation Project: NES Edition

Christuserloeser

14

7841

Mon Sep 12, 2005 11:49 am

Christuserloeser View the latest post

No unread posts So I'd like to make an RPG for the NES..

Leroy

9

10075

Sat Sep 10, 2005 2:50 am

RoboNes View the latest post

No unread posts homebrewn NES game release: NeSnake 2

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Matrixz

67

31013

Wed Sep 07, 2005 5:43 pm

WhoaMan View the latest post

No unread posts NES Debugger/Monitor like VICE?

drk421

5

3937

Mon Sep 05, 2005 9:32 am

doynax View the latest post

No unread posts A question about the PPU

RedComet

9

5069

Tue Aug 30, 2005 4:41 pm

RedComet View the latest post

No unread posts Choosing between two mirroiting modes

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Bregalad

34

16901

Sat Aug 20, 2005 8:41 pm

Roth View the latest post

No unread posts Best way to handle sprite/object engine routines ?

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Bregalad

23

11818

Sat Aug 20, 2005 12:28 pm

Bregalad View the latest post

No unread posts How many tiles can I draw during vblank?

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-tokumaru-

23

9613

Sat Aug 20, 2005 11:55 am

Bregalad View the latest post

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