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tepples

0

11332

Sat Aug 21, 2010 7:38 pm

tepples View the latest post

Topics
No unread posts Efficient way to reuse variables

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DRW

48

8289

Fri Jul 13, 2018 9:59 am

slembcke View the latest post

No unread posts How often does the CIC chip reset?

orlaisadog

13

549

Fri Jul 13, 2018 12:36 am

tepples View the latest post

No unread posts cc65: Unnecessary code when accessing pointers

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DRW

22

2830

Wed Jul 11, 2018 11:11 pm

slembcke View the latest post

No unread posts FCEUX on Mac?

kikutano

14

533

Tue Jul 10, 2018 5:46 pm

Banshaku View the latest post

No unread posts Is there a way to compile Nes Assembly on Android? NO root

IMAGICA

9

382

Mon Jul 09, 2018 6:43 am

Oziphantom View the latest post

No unread posts Modify a tile from background

kikutano

14

1797

Sat Jul 07, 2018 3:45 am

kikutano View the latest post

No unread posts Attachment(s) Online look-up table generator

qalle

0

912

Sat Jun 30, 2018 6:45 pm

qalle View the latest post

No unread posts Famitone: how easy to modify to add extra features

Banshaku

10

2045

Thu Jun 28, 2018 10:35 am

pubby View the latest post

No unread posts Attachment(s) Collision detection problem with my project.

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kikutano

46

9700

Wed Jun 27, 2018 12:33 am

kikutano View the latest post

No unread posts Attachment(s) Alternating name tables ($2000.0) every 8 scanlines

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tokumaru

30

4242

Mon Jun 25, 2018 11:38 am

thefox View the latest post

No unread posts CC65, array of structures supposedly bad?

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Banshaku

17

2665

Mon Jun 25, 2018 8:02 am

DRW View the latest post

No unread posts Attachment(s) Feedback regarding makefile for cc65 projects

Banshaku

4

1256

Sun Jun 24, 2018 6:19 pm

Banshaku View the latest post

No unread posts CC65, C const data ends up in data, not rodata

Banshaku

9

1765

Sat Jun 23, 2018 10:50 am

rainwarrior View the latest post

No unread posts CC65 compiler

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vedita

50

8336

Wed Jun 20, 2018 4:58 pm

dude3585 View the latest post

This topic is locked, you cannot edit posts or make further replies. Compromising a Linux desktop using... [article]

zeroone

2

1194

Mon Jun 18, 2018 3:57 pm

tokumaru View the latest post

No unread posts Why I never had made a NES game, really

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darkhog

18

3705

Sat Jun 09, 2018 7:56 am

OmegaMax View the latest post

No unread posts Poll: nes-starter-kit: A Quickstart guide for homebrew in C (WIP)

cppchriscpp

14

3588

Sat Jun 02, 2018 3:57 pm

cppchriscpp View the latest post

No unread posts Jackie Chan Famiclone

zeroone

8

1726

Wed May 30, 2018 9:09 am

rainwarrior View the latest post

No unread posts Erratic enemy movement?

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Sogona

15

2765

Mon May 28, 2018 12:45 pm

Sogona View the latest post

No unread posts where is the controls and movement in this open source code

adjh

6

1564

Wed May 23, 2018 4:58 pm

OmegaMax View the latest post

No unread posts fceux: Record movie from power-up without battery deletion

DRW

1

1002

Wed May 23, 2018 4:46 pm

Sour View the latest post

No unread posts NES2PCE

dobbo2k

7

1621

Mon May 21, 2018 6:30 am

Dwedit View the latest post

No unread posts Question about linked object lists.

psycopathicteen

7

1471

Mon May 14, 2018 8:59 pm

tokumaru View the latest post

No unread posts Animating the background & Scripting

bleubleu

1

1067

Sun May 13, 2018 8:19 am

Kasumi View the latest post

No unread posts Using FDS Disk IRQ (not Timer IRQ) for frame timing

NewRisingSun

5

1344

Fri May 11, 2018 8:59 pm

NewRisingSun View the latest post

No unread posts open source code not working help

adjh

4

1415

Thu May 10, 2018 9:15 pm

koitsu View the latest post

No unread posts 6502 NES disassembler, python 3

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dougeff

24

6215

Thu May 10, 2018 7:07 pm

dougeff View the latest post

No unread posts MT MK2 troubleshooting (now cc65 in general and nesdev wiki)

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nesrocks

18

3528

Tue May 08, 2018 3:12 am

koitsu View the latest post

No unread posts Checksum for savestates

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DRW

28

4167

Mon May 07, 2018 11:44 am

calima View the latest post

No unread posts Meta-code in some games

krzysiobal

4

1663

Mon May 07, 2018 5:48 am

Sumez View the latest post

No unread posts Finding shared code in NES games

tepples

14

3128

Mon May 07, 2018 5:30 am

tepples View the latest post

No unread posts Attachment(s) Staggered seam for tile map update in parallax scrolling

tepples

9

2364

Sun May 06, 2018 9:01 pm

tepples View the latest post

No unread posts Attachment(s) BizHawk Lua script for visualizing NES hardware sprites

thefox

8

4768

Sat May 05, 2018 8:30 am

qalle View the latest post

No unread posts Attachment(s) Famicom remote controller

69yuan

1

1282

Fri May 04, 2018 4:55 am

69yuan View the latest post

No unread posts Did anything do what NES Maker does before NES Maker?

IRSUP2a03

14

3068

Wed May 02, 2018 3:28 pm

Sour View the latest post

No unread posts Attachment(s) Notepad++ Syntax Highlighting for 6502 and NESASM

tragicmuffin

5

2402

Sun Apr 29, 2018 6:50 pm

samophlange View the latest post

No unread posts Releasing games on Steam

IRSUP2a03

7

1919

Sun Apr 29, 2018 3:03 pm

rainwarrior View the latest post

No unread posts How Does Paperboy's Scrolling Work

popeye3417

4

1720

Fri Apr 27, 2018 8:51 pm

tokumaru View the latest post

No unread posts extern ZP variables in cc65 and warnings.

na_th_an

7

2472

Fri Apr 27, 2018 2:27 pm

na_th_an View the latest post

No unread posts Attachment(s) NESMaker Kickstarter - Make NES games without coding

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Sonny_Jim

202

24678

Fri Apr 27, 2018 11:58 am

cdigi View the latest post

No unread posts Culling

bleubleu

7

2183

Wed Apr 25, 2018 6:02 pm

bleubleu View the latest post

No unread posts How careful are you about code size?

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bleubleu

26

4062

Thu Apr 19, 2018 3:15 pm

ReaperSMS View the latest post

No unread posts Macros

Oziphantom

0

1887

Thu Apr 19, 2018 12:01 am

Oziphantom View the latest post

No unread posts Attachment(s) BCH-21,31 implementation for 6502

lidnariq

2

1603

Wed Apr 18, 2018 10:50 am

lidnariq View the latest post

No unread posts Attachment(s) Are famiclones illegal?

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DementedPurple

49

10887

Mon Apr 16, 2018 10:13 pm

Eugene.S View the latest post

No unread posts Attachment(s) Advice for artifact free 4-way scrolling

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bleubleu

92

8569

Sat Apr 14, 2018 9:09 am

bleubleu View the latest post

No unread posts Automated testing techniques?

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gauauu

18

3259

Thu Apr 12, 2018 8:38 am

gauauu View the latest post

No unread posts OAM cycling on hypothetical 15-sprite PPU with X as priority

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tepples

24

3963

Tue Apr 10, 2018 7:56 am

tepples View the latest post

No unread posts SNESDev?

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Harry Potter

15

3034

Mon Apr 09, 2018 4:23 am

Harry Potter View the latest post

No unread posts Attachment(s) NTSC pattern torture test ROM

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rainwarrior

27

12368

Mon Apr 09, 2018 1:57 am

Eugene.S View the latest post

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